Player: TechTree: ClassicProductionQueue@Building: Type: Building BuildSpeed: .4 LowPowerSlowdown: 3 QueuedAudio: Building ReadyAudio: ConstructionComplete SpeedUp: True ClassicProductionQueue@Defense: Type: Defense BuildSpeed: .4 LowPowerSlowdown: 3 QueuedAudio: Building ReadyAudio: ConstructionComplete SpeedUp: True ClassicProductionQueue@Vehicle: Type: Vehicle BuildSpeed: .4 LowPowerSlowdown: 3 SpeedUp: True ClassicProductionQueue@Infantry: Type: Infantry BuildSpeed: .4 LowPowerSlowdown: 3 SpeedUp: True ClassicProductionQueue@Ship: Type: Ship BuildSpeed: .4 LowPowerSlowdown: 3 SpeedUp: True ClassicProductionQueue@Plane: Type: Plane BuildSpeed: .4 LowPowerSlowdown: 3 SpeedUp: True ClassicProductionQueue@Helicopter: Type: Helicopter BuildSpeed: .4 LowPowerSlowdown: 3 SpeedUp: True PlaceBuilding: SupportPowerManager: ConquestVictoryConditions: PowerManager: AllyRepair: PlayerResources: ActorGroupProxy: DeveloperMode: PlayerColorPalette: BasePalette: player RemapIndex: 80, 81, 82, 83, 84, 85, 86, 87, 88, 89, 90, 91, 92, 93, 94, 95 PlayerHighlightPalette: GpsWatcher: Shroud: FrozenActorLayer: BaseAttackNotifier: PlayerStatistics: