spicebloom.spawnpoint: HiddenUnderShroud: Type: CenterPosition BodyOrientation: QuantizedFacings: 1 RenderSprites: Image: spicebloom SpiceBloom: GrowthTerrainTypes: SpiceSand SpawnActor: spicebloom GrowthSequences: grow0 GrowthDelay: 250, 750 RespawnDelay: 1, 2 Explodes: Weapon: BloomSpawn EmptyWeapon: BloomSpawn Health: HP: 9999 Radius: 1 Immobile: OccupiesSpace: false spicebloom: HiddenUnderShroud: BodyOrientation: QuantizedFacings: 1 AutoSelectionSize: RenderSprites: AppearsOnRadar: UseLocation: true Tooltip: Name: Spice Bloom SpiceBloom: Weapon: SpiceExplosion Explodes: Weapon: BloomExplosion EmptyWeapon: BloomExplosion Crushable: CrushClasses: spicebloom CrushedByFriendlies: true RadarColorFromTerrain: Terrain: Spice Immobile: Health: HP: 1 Radius: 512 Targetable: TargetTypes: Ground RequiresForceFire: true Armor: Type: none sandworm: Inherits@1: ^SpriteActor Tooltip: Name: Sandworm Health: HP: 9990 Radius: 256 Armor: Type: heavy Mobile: Speed: 42 TerrainSpeeds: Sand: 100 Dune: 100 SpiceSand: 100 Spice: 100 Targetable: TargetTypes: Ground WithSpriteBody: WithIdleAnimation: Interval: 160 Sequences: lightninga, lightningb, lightningc, lightningd, lightninge, lightningf RequiresCondition: !attacking AmbientSound: SoundFile: WRMSIGN1.WAV Interval: 160 RequiresCondition: !attacking WithAttackOverlay@mouth: Sequence: mouth WithAttackOverlay@sand: Sequence: sand HiddenUnderFog: AppearsOnRadar: UseLocation: true AttackSwallow: AttackRequiresEnteringCell: true IgnoresVisibility: true Armament: Weapon: WormJaw Sandworm: WanderMoveRadius: 5 IgnoresCloak: AnnounceOnSeen: Notification: WormSign PingRadar: True RevealsShroud: Range: 5c0 LeavesTrails: Image: sandtrail Sequences: traila, trailb, trailc Palette: effect Type: CenterPosition TerrainTypes: Sand, Dune, SpiceSand, Spice MovingInterval: 3 RequiresCondition: !attacking UpgradeManager: Buildable: Description: Attracted by vibrations in the sand.\nWill eat units whole and has a large appetite. sietch: Inherits: ^Building Tooltip: Name: Fremen Sietch Building: Footprint: xx xx Dimensions: 2,2 TerrainTypes: Cliff Health: HP: 6000 Armor: Type: wood RevealsShroud: Range: 10c0 -DamagedByTerrain: -GivesBuildableArea: -Sellable: -Capturable: Power: Amount: 0 ProvidesPrerequisite@buildingname: -WithMakeAnimation: -WithCrumbleOverlay: