TRAN: Inherits: ^Helicopter Valued: Cost: 750 Tooltip: Name: Chinook Transport Description: Fast Infantry Transport Helicopter.\n Unarmed Buildable: BuildPaletteOrder: 10 Prerequisites: hpad Queue: Aircraft.GDI, Aircraft.Nod Helicopter: LandWhenIdle: true ROT: 5 Speed: 140 InitialFacing: 0 LandableTerrainTypes: Clear,Rough,Road,Ore,Beach,Tiberium,BlueTiberium AltitudeVelocity: 0c100 Health: HP: 90 Armor: Type: Light RevealsShroud: Range: 10c0 WithRotor@PRIMARY: Offset: -597,0,171 Sequence: rotor2 GroundSequence: slow-rotor2 WithRotor@SECONDARY: Offset: 597,0,85 Cargo: Types: Infantry MaxWeight: 10 PipCount: 10 LeavesHusk: HuskActor: TRAN.Husk Explodes: Weapon: HeliExplode EmptyWeapon: HeliExplode SelectionDecorations: VisualBounds: 41,41 HELI: Inherits: ^Helicopter Valued: Cost: 1200 Tooltip: Name: Apache Longbow Description: Helicopter Gunship with Chainguns.\n Strong vs Infantry, Light Vehicles\n Weak vs Tanks Buildable: BuildPaletteOrder: 20 Prerequisites: hpad, anyhq, ~techlevel.medium Queue: Aircraft.Nod Helicopter: RearmBuildings: hpad ROT: 4 Speed: 186 Health: HP: 125 Armor: Type: Light RevealsShroud: Range: 10c0 Armament@PRIMARY: Weapon: HeliAGGun LocalOffset: 128,-213,-85, 128,213,-85 MuzzleSequence: muzzle Armament@SECONDARY: Name: secondary Weapon: HeliAAGun LocalOffset: 128,-213,-85, 128,213,-85 MuzzleSequence: muzzle AttackHeli: FacingTolerance: 20 AmmoPool: Ammo: 10 PipCount: 5 SelfReloads: true ReloadCount: 10 SelfReloadTicks: 200 WithRotor: Offset: 0,0,85 WithMuzzleFlash: LeavesHusk: HuskActor: HELI.Husk AutoTarget: Explodes: Weapon: HeliExplode EmptyWeapon: HeliExplode SelectionDecorations: VisualBounds: 30,24 ORCA: Inherits: ^Helicopter Valued: Cost: 1200 Tooltip: Name: Orca Description: Helicopter Gunship with AG Missiles.\n Strong vs Buildings, Tanks\n Weak vs Infantry Buildable: BuildPaletteOrder: 20 Prerequisites: hpad, anyhq, ~techlevel.medium Queue: Aircraft.GDI Helicopter: RearmBuildings: hpad ROT: 4 Speed: 186 Health: HP: 90 Armor: Type: Light RevealsShroud: Range: 10c0 Armament@PRIMARY: Weapon: OrcaAGMissiles LocalOffset: 427,-171,-213, 427,171,-213 Armament@SECONDARY: Weapon: OrcaAAMissiles LocalOffset: 427,-171,-213, 427,171,-213 AttackHeli: FacingTolerance: 20 AmmoPool: Ammo: 6 PipCount: 6 SelfReloads: true ReloadCount: 2 SelfReloadTicks: 100 LeavesHusk: HuskActor: ORCA.Husk AutoTarget: Explodes: Weapon: HeliExplode EmptyWeapon: HeliExplode WithMoveAnimation: MoveSequence: move SelectionDecorations: VisualBounds: 30,24 C17: Inherits: ^Plane ParaDrop: LZRange: 1 Tooltip: Name: Supply Aircraft Description: Drops vehicle reinforcements on Airstrips Valued: Cost: 2000 Plane: ROT: 5 Speed: 326 Repulsable: False Health: HP: 25 Armor: Type: Heavy HiddenUnderFog: AlwaysVisibleStances: None Cargo: MaxWeight: 10 PipCount: 10 Invulnerable: Contrail@1: Offset: -261,-650,0 TrailLength: 15 Contrail@2: Offset: -85,-384,0 TrailLength: 16 Contrail@3: Offset: -85,384,0 TrailLength: 16 Contrail@4: Offset: -261,650,0 TrailLength: 15 A10: Inherits: ^Plane Tooltip: Name: A10 Bomber Description: Used to deliver Napalm strikes. Valued: Cost: 2000 Plane: ROT: 4 Speed: 373 Repulsable: False Health: HP: 150 Armor: Type: Heavy AttackBomber: Armaments: gun, bombs Guns: gun Bombs: bombs Armament@GUNS: Name: gun Weapon: Vulcan LocalOffset: 1024,0,-85 WithMuzzleFlash: Armament@BOMBS: Name: bombs Weapon: Napalm LocalOffset: 0,-256,-43, 0,256,-43 Contrail@1: Offset: -640,171,0 TrailLength: 15 Contrail@2: Offset: -640,-171,0 TrailLength: 15 TRAN.Husk: Inherits: ^HelicopterHusk Tooltip: Name: Chinook Transport Helicopter: ROT: 5 Speed: 140 RevealsShroud: Range: 8c0 WithRotor@PRIMARY: Offset: -597,0,171 WithRotor@SECONDARY: Offset: 597,0,85 RenderSprites: Image: tran HELI.Husk: Inherits: ^HelicopterHusk Tooltip: Name: Apache Longbow Helicopter: ROT: 4 Speed: 186 RevealsShroud: Range: 10c0 WithRotor: Offset: 0,0,85 RenderSprites: Image: heli ORCA.Husk: Inherits: ^HelicopterHusk Tooltip: Name: Orca Helicopter: ROT: 4 Speed: 186 RevealsShroud: Range: 10c0 RenderSprites: Image: orca