MapFormat: 7 RequiresMod: ra Title: Drop Zone W Description: Pick up the crates with the naval mobile HQ to get units to kill the other players. v0.2 Author: riderr3 Tileset: SNOW MapSize: 64,64 Bounds: 16,16,32,32 Visibility: Lobby Type: Drop Zone Videos: Options: Crates: True Fog: False Shroud: False AllyBuildRadius: False FragileAlliances: False StartingCash: 5000 ConfigurableStartingUnits: False Players: PlayerReference@Neutral: Name: Neutral OwnsWorld: True NonCombatant: True Race: allies PlayerReference@Creeps: Name: Creeps NonCombatant: True Race: allies Enemies: Multi0, Multi1, Multi2, Multi3, Multi4, Multi5, Multi6, Multi7 PlayerReference@Multi0: Name: Multi0 Playable: True AllowBots: False LockRace: True Race: allies LockSpawn: True Enemies: Creeps PlayerReference@Multi1: Name: Multi1 Playable: True AllowBots: False LockRace: True Race: allies LockSpawn: True Enemies: Creeps PlayerReference@Multi2: Name: Multi2 Playable: True AllowBots: False LockRace: True Race: allies LockSpawn: True Enemies: Creeps PlayerReference@Multi3: Name: Multi3 Playable: True AllowBots: False LockRace: True Race: allies LockSpawn: True Enemies: Creeps PlayerReference@Multi4: Name: Multi4 Playable: True AllowBots: False LockRace: True Race: allies LockSpawn: True Enemies: Creeps PlayerReference@Multi5: Name: Multi5 Playable: True AllowBots: False LockRace: True Race: allies LockSpawn: True Enemies: Creeps PlayerReference@Multi6: Name: Multi6 Playable: True AllowBots: False LockRace: True Race: allies LockSpawn: True Enemies: Creeps PlayerReference@Multi7: Name: Multi7 Playable: True AllowBots: False LockRace: True Race: allies LockSpawn: True Enemies: Creeps Actors: Actor2: mpspawn Location: 34,30 Owner: Neutral Actor4: mpspawn Location: 30,32 Owner: Neutral Actor6: mpspawn Location: 32,34 Owner: Neutral Actor0: mpspawn Location: 30,30 Owner: Neutral Actor12: lst Location: 35,29 Owner: Multi0 Actor14: lst Location: 29,29 Owner: Multi1 Actor8: lst Location: 29,35 Owner: Multi2 Actor10: lst Location: 35,35 Owner: Multi3 Actor9: lst Location: 32,35 Owner: Multi4 Actor13: lst Location: 32,29 Owner: Multi5 Actor11: lst Location: 35,32 Owner: Multi6 Actor15: lst Location: 29,32 Owner: Multi7 Actor7: mpspawn Location: 34,34 Owner: Neutral Actor3: mpspawn Location: 34,32 Owner: Neutral Actor1: mpspawn Location: 32,30 Owner: Neutral Actor5: mpspawn Location: 30,34 Owner: Neutral Actor16: v12 Location: 37,24 Owner: Neutral Actor17: v11 Location: 38,23 Owner: Neutral Actor18: v17 Location: 38,25 Owner: Neutral Actor19: brl3 Location: 47,21 Owner: Neutral Actor20: v15 Location: 39,22 Owner: Neutral Actor21: t12 Location: 39,20 Owner: Neutral Actor22: t08 Location: 29,47 Owner: Neutral Actor23: tc02 Location: 15,46 Owner: Neutral Actor24: t07 Location: 16,44 Owner: Neutral Actor25: tc05 Location: 14,38 Owner: Neutral Actor26: t07 Location: 36,25 Owner: Neutral Actor28: v14 Location: 38,24 Owner: Neutral Actor27: t08 Location: 37,25 Owner: Neutral Actor30: t10 Location: 21,36 Owner: Neutral Actor31: t01 Location: 23,34 Owner: Neutral Smudges: Rules: World: CrateSpawner: Maximum: 3 SpawnInterval: 5 WaterChance: 1 CrateActors: unitcrate -SpawnMPUnits: -MPStartLocations: UNITCRATE: Inherits: ^Crate GiveUnitCrateAction@pt: SelectionShares: 7 Units: pt GiveUnitCrateAction@dd: SelectionShares: 6 Units: dd GiveUnitCrateAction@ca: SelectionShares: 4 Units: ca GiveUnitCrateAction@ss: SelectionShares: 6 Units: ss GiveUnitCrateAction@msub: SelectionShares: 4 Units: msub Crate: TerrainTypes: Water LST: Tooltip: Name: Naval Mobile HQ Health: HP: 1000 Mobile: Speed: 170 RevealsShroud: Range: 50c0 Armament@PRIMARY: Weapon: M60mg Armament@SECONDARY: Name: secondary Weapon: M60mg AttackFrontal: WithMuzzleFlash@PRIMARY: WithMuzzleFlash@SECONDARY: Armament: secondary MustBeDestroyed: RequiredForShortGame: true -GivesBounty: PT: -GivesBounty: DD: -GivesBounty: CA: -GivesBounty: SS: -GivesBounty: MSUB: -GivesBounty: Sequences: lst: muzzle: minigun Start: 0 Length: 6 Facings: 8 turret: mgun Start: 0 Facings: 32 VoxelSequences: Weapons: 8Inch: ReloadDelay: 200 Range: 32c0 Burst: 4 Report: TURRET1 Projectile: Bullet Speed: 546 High: true Angle: 62 Inaccuracy: 3c341 Image: 120MM ContrailLength: 30 Warhead: SpreadDamage Spread: 128 Versus: None: 60 Wood: 75 Light: 60 Heavy: 25 Damage: 250 DamageTypes: Prone50Percent, TriggerProne, BulletDeath Warhead@1Eff: CreateEffect Explosion: large_explosion WaterExplosion: large_splash ImpactSound: kaboom12.aud WaterImpactSound: splash9.aud Warhead@2Smu: LeaveSmudge SmudgeType: Crater SubMissile: ReloadDelay: 250 Range: 32c0 Burst: 4 Report: MISSILE6 Projectile: Bullet Speed: 409 High: true Angle: 62 Inaccuracy: 2c938 Image: MISSILE Trail: smokey ContrailLength: 30 Warhead: SpreadDamage Spread: 426 Versus: None: 40 Light: 30 Heavy: 30 Damage: 400 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@1Eff: CreateEffect Explosion: large_explosion WaterExplosion: large_splash ImpactSound: kaboom12.aud WaterImpactSound: splash9.aud Warhead@2Smu: LeaveSmudge SmudgeType: Crater Voices: Notifications: Translations: