MapFormat: 7 RequiresMod: ra Title: Fort Lonestar Description: Survive multiple waves of attacking enemies. Author: Nuke'm Bro. Tileset: TEMPERAT MapSize: 96,96 Bounds: 8,8,48,48 Visibility: Lobby Type: Minigame Videos: Options: Fog: True Shroud: True AllyBuildRadius: False FragileAlliances: False StartingCash: 50 ConfigurableStartingUnits: False ShortGame: False Players: PlayerReference@Neutral: Name: Neutral OwnsWorld: True NonCombatant: True Race: allies PlayerReference@Multi0: Name: Multi0 Playable: True AllowBots: False LockTeam: True Allies: Multi1, Multi2, Multi3 Enemies: Soviets PlayerReference@Multi1: Name: Multi1 Playable: True AllowBots: False LockTeam: True Allies: Multi0, Multi2, Multi3 Enemies: Soviets PlayerReference@Multi2: Name: Multi2 Playable: True AllowBots: False LockTeam: True Allies: Multi0, Multi1, Multi3 Enemies: Soviets PlayerReference@Multi3: Name: Multi3 Playable: True AllowBots: False LockTeam: True Allies: Multi0, Multi1, Multi2 Enemies: Soviets PlayerReference@Soviets: Name: Soviets Race: soviet ColorRamp: 0,255,128 Enemies: Multi0, Multi1, Multi2, Multi3 Actors: Actor76: t11 Location: 47,27 Owner: Neutral Actor47: t12 Location: 55,24 Owner: Neutral Actor25: tc03 Location: 54,49 Owner: Neutral Actor14: tc04 Location: 24,7 Owner: Neutral Actor10: tc04 Location: 38,53 Owner: Neutral Actor0: t14 Location: 32,16 Owner: Neutral Actor75: tc04 Location: 45,25 Owner: Neutral Actor72: tc01 Location: 49,16 Owner: Neutral Actor58: t10 Location: 22,54 Owner: Neutral Actor26: tc01 Location: 54,41 Owner: Neutral Actor37: tc01 Location: 54,21 Owner: Neutral Actor60: tc05 Location: 7,16 Owner: Neutral Actor69: t17 Location: 23,8 Owner: Neutral Actor4: tc04 Location: 29,45 Owner: Neutral Actor6: t17 Location: 33,43 Owner: Neutral Actor16: tc04 Location: 53,16 Owner: Neutral Actor21: tc03 Location: 8,14 Owner: Neutral Actor8: t14 Location: 49,37 Owner: Neutral Actor29: tc01 Location: 8,42 Owner: Neutral Actor49: t15 Location: 54,47 Owner: Neutral Actor62: tc05 Location: 6,43 Owner: Neutral Actor73: tc05 Location: 16,34 Owner: Neutral Actor30: barr Location: 36,26 Owner: Multi0 Actor84: brik Location: 35,25 Owner: Neutral Actor32: tc01 Location: 8,24 Owner: Neutral Actor59: tc05 Location: 7,39 Owner: Neutral Actor5: tc01 Location: 44,44 Owner: Neutral Actor67: brik Location: 29,25 Owner: Neutral Actor41: brik Location: 25,25 Owner: Neutral Actor56: brik Location: 26,25 Owner: Neutral Actor85: brik Location: 39,26 Owner: Neutral Actor81: brik Location: 38,25 Owner: Neutral Actor65: brik Location: 27,25 Owner: Neutral Actor66: brik Location: 28,25 Owner: Neutral Actor51: t08 Location: 55,46 Owner: Neutral Actor57: t12 Location: 19,54 Owner: Neutral Actor54: t11 Location: 26,54 Owner: Neutral Actor33: tc01 Location: 21,7 Owner: Neutral Actor27: tc01 Location: 42,54 Owner: Neutral Actor23: tc03 Location: 16,54 Owner: Neutral Actor15: tc04 Location: 38,8 Owner: Neutral Actor19: tc03 Location: 18,7 Owner: Neutral Actor17: tc03 Location: 54,26 Owner: Neutral Actor83: brik Location: 36,25 Owner: Neutral Actor197: brik Location: 39,37 Owner: Neutral Actor11: tc04 Location: 20,53 Owner: Neutral Actor9: tc04 Location: 53,37 Owner: Neutral Actor7: tc02 Location: 44,36 Owner: Neutral Actor3: t15 Location: 19,25 Owner: Neutral Actor1: t05 Location: 29,16 Owner: Neutral Actor82: brik Location: 37,25 Owner: Neutral Actor86: brik Location: 39,27 Owner: Neutral Actor80: brik Location: 39,25 Owner: Neutral Actor71: tc02 Location: 15,40 Owner: Neutral Actor64: t06 Location: 18,16 Owner: Neutral Actor63: t14 Location: 8,22 Owner: Neutral Actor53: t08 Location: 41,55 Owner: Neutral Actor61: tc05 Location: 54,39 Owner: Neutral Actor48: t01 Location: 54,23 Owner: Neutral Actor50: t17 Location: 54,44 Owner: Neutral Actor36: tc01 Location: 42,8 Owner: Neutral Actor52: t12 Location: 44,53 Owner: Neutral Actor87: brik Location: 39,28 Owner: Neutral Actor91: brik Location: 37,39 Owner: Neutral Actor196: brik Location: 39,38 Owner: Neutral Actor195: brik Location: 39,39 Owner: Neutral Actor45: brik Location: 25,28 Owner: Neutral Actor92: brik Location: 39,29 Owner: Neutral Actor194: brik Location: 38,39 Owner: Neutral Actor55: brik Location: 25,39 Owner: Neutral Actor200: brik Location: 28,39 Owner: Neutral Actor233: brik Location: 29,39 Owner: Neutral Actor240: brik Location: 39,35 Owner: Neutral Actor199: brik Location: 27,39 Owner: Neutral Actor28: tc01 Location: 24,54 Owner: Neutral Actor22: tc03 Location: 7,46 Owner: Neutral Actor24: tc03 Location: 45,54 Owner: Neutral Actor18: tc03 Location: 45,8 Owner: Neutral Actor12: tc04 Location: 7,37 Owner: Neutral Actor13: tc04 Location: 8,19 Owner: Neutral Actor2: tc04 Location: 14,23 Owner: Neutral Actor74: t06 Location: 19,36 Owner: Neutral Actor46: t11 Location: 54,19 Owner: Neutral Actor42: t16 Location: 53,19 Owner: Neutral Actor68: tc05 Location: 35,7 Owner: Neutral Actor239: brik Location: 39,36 Owner: Neutral Actor89: brik Location: 35,39 Owner: Neutral Actor90: brik Location: 36,39 Owner: Neutral Actor237: brik Location: 25,35 Owner: Neutral Actor236: brik Location: 25,36 Owner: Neutral Actor235: brik Location: 25,37 Owner: Neutral Actor234: brik Location: 25,38 Owner: Neutral Actor44: brik Location: 25,27 Owner: Neutral Actor43: brik Location: 25,26 Owner: Neutral Actor198: brik Location: 26,39 Owner: Neutral Actor88: brik Location: 25,29 Owner: Neutral Actor100: barr Location: 27,26 Owner: Multi3 Actor99: barr Location: 27,36 Owner: Multi2 Actor31: barr Location: 36,36 Owner: Multi1 Sniper1: sniper.soviets Location: 9,26 Owner: Soviets Sniper2: sniper.soviets Location: 10,21 Owner: Soviets Sniper3: sniper.soviets Location: 26,9 Owner: Soviets Sniper4: sniper.soviets Location: 40,10 Owner: Soviets Sniper5: sniper.soviets Location: 53,21 Owner: Soviets Sniper6: sniper.soviets Location: 54,25 Owner: Soviets Sniper7: sniper.soviets Location: 53,40 Owner: Soviets Sniper8: sniper.soviets Location: 54,43 Owner: Soviets Sniper9: sniper.soviets Location: 54,46 Owner: Soviets Sniper10: sniper.soviets Location: 43,53 Owner: Soviets Sniper11: sniper.soviets Location: 8,36 Owner: Soviets Sniper12: sniper.soviets Location: 28,55 Owner: Soviets OilDerrick1: oilb Location: 32,30 Owner: Multi0 OilDerrick2: oilb Location: 32,32 Owner: Multi1 OilDerrick3: oilb Location: 30,32 Owner: Multi2 OilDerrick4: oilb Location: 30,30 Owner: Multi3 Spawn1: mpspawn Location: 36,28 Owner: Neutral Spawn2: mpspawn Location: 27,28 Owner: Neutral Spawn3: mpspawn Location: 27,38 Owner: Neutral Spawn4: mpspawn Location: 36,38 Owner: Neutral Entry1: waypoint Location: 8,8 Owner: Neutral Entry2: waypoint Location: 31,8 Owner: Neutral Entry3: waypoint Location: 55,8 Owner: Neutral Entry4: waypoint Location: 55,32 Owner: Neutral Entry5: waypoint Location: 55,55 Owner: Neutral Entry6: waypoint Location: 32,55 Owner: Neutral Entry7: waypoint Location: 8,55 Owner: Neutral Entry8: waypoint Location: 8,32 Owner: Neutral Paradrop1: waypoint Location: 32,28 Owner: Neutral Paradrop2: waypoint Location: 27,32 Owner: Neutral Paradrop3: waypoint Location: 32,36 Owner: Neutral Paradrop4: waypoint Location: 36,32 Owner: Neutral Patrol1: waypoint Location: 32,18 Owner: Neutral Patrol2: waypoint Location: 17,32 Owner: Neutral Patrol3: waypoint Location: 32,46 Owner: Neutral Patrol4: waypoint Location: 46,32 Owner: Neutral Smudges: Rules: World: CrateSpawner: Maximum: 1 SpawnInterval: 100 CrateActors: fortcrate -SpawnMPUnits: -MPStartLocations: LuaScript: Scripts: fort-lonestar.lua ScriptUpgradesCache: Upgrades: unkillable FORTCRATE: Inherits: ^Crate SupportPowerCrateAction@parabombs: SelectionShares: 30 Proxy: powerproxy.parabombs Effect: parabombs HealUnitsCrateAction: SelectionShares: 30 Notification: heal2.aud Effect: heal GiveCashCrateAction: Amount: 400 UseCashTick: true SelectionShares: 30 GiveUnitCrateAction@e7: Units: e7 SelectionShares: 10 Player: PlayerResources: InitialCash: 50 ClassicProductionQueue@Infantry: BuildSpeed: 1 -EnemyWatcher: OILB: Health: HP: 3000 Armor: Type: Wood Bib: RevealsShroud: Range: 3c0 CashTrickler: Period: 250 Amount: 50 BARR: Health: HP: 1000 Production: Produces: Defense, Infantry, Soldier, Dog -Sellable: BaseProvider: Range: 12 Power: Amount: 0 FTUR: Buildable: Prerequisites: barracks Valued: Cost: 400 Power: Amount: 0 PBOX: Buildable: Prerequisites: barracks Valued: Cost: 400 Health: HP: 200 Armor: Type: Heavy Power: Amount: 0 DOG: Buildable: Prerequisites: barracks Valued: Cost: 20 E1: Buildable: Prerequisites: barracks Valued: Cost: 20 E2: Buildable: Prerequisites: barracks Valued: Cost: 40 Explodes: Weapon: UnitExplodeSmall Chance: 20 E3: Buildable: Prerequisites: barracks Valued: Cost: 60 E4: Buildable: Prerequisites: barracks Valued: Cost: 100 E6: Buildable: Prerequisites: barracks Valued: Cost: 100 E7: Buildable: Prerequisites: barracks Valued: Cost: 750 3TNK: Inherits: ^Tank Armament: Weapon: TankNapalm Recoil: 200 RecoilRecovery: 38 LocalOffset: 0,85,0, 0,-85,0 MEDI: Buildable: Prerequisites: barracks Valued: Cost: 100 SHOK: Buildable: Prerequisites: barracks Valued: Cost: 150 SNIPER: Valued: Cost: 200 Buildable: Prerequisites: barracks Health: HP: 200 AutoTarget: InitialStance: Defend SNIPER.soviets: Inherits: SNIPER Buildable: Prerequisites: ~disabled MustBeDestroyed: InvulnerabilityUpgrade@UNKILLABLE: UpgradeTypes: unkillable UpgradeMinEnabledLevel: 1 RenderSprites: Image: SNIPER SPY: Buildable: Queue: Infantry BuildPaletteOrder: 60 Prerequisites: barracks Valued: Cost: 300 ARTY: Inherits: ^Tank Valued: Cost: 600 Health: HP: 75 RevealsShroud: Range: 7c0 V2RL: Health: HP: 100 4TNK: Health: HP: 2500 Armor: Type: Heavy Mobile: Speed: 56 RevealsShroud: Range: 14c0 Turreted: ROT: 1 AttackTurreted: PrimaryWeapon: 120mm SecondaryWeapon: MammothTusk PrimaryLocalOffset: -4,-5,0,0,0, 4,-5,0,0,0 SecondaryLocalOffset: -7,2,0,0,25, 7,2,0,0,-25 PrimaryRecoil: 8 PrimaryRecoilRecovery: 0.7 SecondaryRecoil: 2 Explodes: Weapon: napalm EmptyWeapon: napalm SelfHealing: Step: 2 Ticks: 1 HealIfBelow: 40% DamageCooldown: 150 BADR.Bomber: Inherits: ^Plane AttackBomber: Armament: Weapon: ParaBomb Health: HP: 60 Armor: Type: Light Plane: ROT: 5 Speed: 280 AmmoPool: Ammo: 30 WithFacingSpriteBody: WithShadow: -Selectable: -GainsExperience: Tooltip: Name: Mig Bomber -EjectOnDeath: AutoSelectionSize: RenderSprites: Image: mig BRIK: Buildable: Prerequisites: ~disabled HBOX: Buildable: Prerequisites: ~disabled GUN: Buildable: Prerequisites: ~disabled SAM: Buildable: Prerequisites: ~disabled SBAG: Buildable: Prerequisites: ~disabled FENC: Buildable: Prerequisites: ~disabled MSLO: Buildable: Prerequisites: ~disabled GAP: Buildable: Prerequisites: ~disabled IRON: Buildable: Prerequisites: ~disabled PDOX: Buildable: Prerequisites: ~disabled AGUN: Buildable: Prerequisites: ~disabled TSLA: Buildable: Prerequisites: ~disabled MECH: Buildable: Prerequisites: ~disabled HIJACKER: Buildable: Prerequisites: ~disabled Sequences: VoxelSequences: Weapons: 120mm: ReloadDelay: 150 Range: 10c0 Report: CANNON1.AUD Burst: 6 Projectile: Bullet Speed: 204 High: true Inaccuracy: 1c682 Image: 120MM ContrailLength: 50 Warhead: SpreadDamage Spread: 256 Versus: None: 75 Wood: 75 Light: 75 Concrete: 100 Damage: 150 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater Warhead@3Eff: CreateEffect Explosion: self_destruct WaterExplosion: self_destruct MammothTusk: ReloadDelay: 300 Range: 10c0 Report: MISSILE6.AUD Burst: 2 ValidTargets: Ground, Air Projectile: Missile Speed: 128 Arm: 2 High: true Shadow: false Proximity: true Trail: smokey ContrailLength: 150 Inaccuracy: 853 Image: DRAGON ROT: 10 RangeLimit: 80 Warhead: SpreadDamage Spread: 640 ValidTargets: Ground, Air Versus: None: 125 Wood: 110 Light: 110 Heavy: 100 Concrete: 200 Damage: 250 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater Warhead@3Eff: CreateEffect Explosion: nuke WaterExplosion: nuke TankNapalm: ReloadDelay: 40 Range: 8c0 Report: AACANON3.AUD ValidTargets: Ground Burst: 6 BurstDelay: 1 Projectile: Bullet Speed: 426 Image: 120MM Inaccuracy: 2c512 Trail: smokey ContrailLength: 2 Warhead: SpreadDamage Spread: 341 ValidTargets: Ground Versus: None: 90 Wood: 170 Light: 100 Heavy: 100 Concrete: 100 Damage: 15 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Scorch Warhead@3Eff: CreateEffect Explosion: small_explosion WaterExplosion: small_explosion ImpactSound: firebl3.aud ParaBomb: ReloadDelay: 5 Range: 5c0 Report: CHUTE1.AUD Projectile: GravityBomb Image: BOMBLET -OpenSequence: Warhead: SpreadDamage Spread: 426 Versus: None: 125 Wood: 100 Light: 60 Concrete: 25 Damage: 200 DamageTypes: Prone50Percent, TriggerProne, FireDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater Warhead@3Eff: CreateEffect Explosion: napalm ImpactSound: firebl3.aud WaterExplosion: napalm 155mm: ReloadDelay: 10 Range: 7c5 Burst: 20 MinRange: 3c0 -Report: Projectile: Bullet Speed: 170 Trail: fb4 Image: fb3 High: true Angle: 30 Inaccuracy: 1c682 ContrailLength: 2 Warhead: SpreadDamage Spread: 426 Versus: None: 80 Wood: 100 Light: 60 Heavy: 75 Concrete: 35 Damage: 10 DamageTypes: Prone50Percent, TriggerProne, FireDeath Warhead@2Smu: LeaveSmudge SmudgeType: Scorch Warhead@3Eff: CreateEffect Explosion: small_napalm WaterExplosion: small_napalm ImpactSound: firebl3.aud FLAK-23: ReloadDelay: 10 Range: 8c0 Report: AACANON3.AUD ValidTargets: Air, Ground Projectile: Bullet Speed: 1c682 High: true Warhead: SpreadDamage Spread: 213 ValidTargets: Air, Ground Versus: None: 35 Wood: 30 Light: 30 Heavy: 40 Concrete: 30 Damage: 25 DamageTypes: Prone50Percent, TriggerProne, DefaultDeath Warhead@2Smu: LeaveSmudge SmudgeType: Scorch Warhead@3Eff: CreateEffect Explosion: med_explosion SCUD: ReloadDelay: 280 Range: 7c0 MinRange: 3c0 Report: MISSILE1.AUD Projectile: Bullet Speed: 170 Arm: 10 High: true Shadow: false Proximity: true Trail: smokey Inaccuracy: 426 Image: V2 Angle: 216 Warhead: SpreadDamage Spread: 853 Versus: None: 100 Wood: 90 Light: 80 Heavy: 70 Damage: 500 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater Warhead@3Eff: CreateEffect Explosion: nuke WaterExplosion: large_splash ImpactSound: kaboom1.aud WaterImpactSound: kaboom1.aud SilencedPPK: ReloadDelay: 80 Range: 25c0 Report: silppk.aud Projectile: Bullet Speed: 1c682 Warhead: SpreadDamage Spread: 128 Versus: Wood: 0 Light: 0 Heavy: 50 Concrete: 0 Damage: 150 DamageTypes: Prone50Percent, TriggerProne, BulletDeath Warhead@2Eff: CreateEffect Explosion: piffs Voices: Notifications: Translations: