#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Linq; using OpenRA.FileFormats; using OpenRA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.RA.Buildings { class BibLayerInfo : ITraitInfo { public readonly string[] BibTypes = {"bib3", "bib2", "bib1"}; public readonly int[] BibWidths = {2,3,4}; public object Create(ActorInitializer init) { return new BibLayer(init.self, this); } } class BibLayer: IRenderOverlay, IWorldLoaded { World world; BibLayerInfo info; Dictionary> tiles; Sprite[][] bibSprites; public BibLayer(Actor self, BibLayerInfo info) { this.info = info; bibSprites = info.BibTypes.Select(x => Game.modData.SpriteLoader.LoadAllSprites(x)).ToArray(); self.World.ActorAdded += a => { if (a.HasTrait()) DoBib(a,true); }; self.World.ActorRemoved += a => { if (a.HasTrait()) DoBib(a,false); }; } public void WorldLoaded(World w) { world = w; tiles = new Dictionary>(); } public void DoBib(Actor b, bool isAdd) { var buildingInfo = b.Info.Traits.Get(); var size = buildingInfo.Dimensions.X; var bibOffset = buildingInfo.Dimensions.Y - 1; int bib = Array.IndexOf(info.BibWidths,size); if (bib < 0) { Log.Write("debug", "Cannot bib {0}-wide building {1}", size, b.Info.Name); return; } for (int i = 0; i < 2 * size; i++) { var p = b.Location + new int2(i % size, i / size + bibOffset); if (isAdd) tiles[p] = new TileReference((byte)((isAdd) ? bib + 1 : 0), (byte)i); else tiles.Remove(p); } } public void Render( WorldRenderer wr ) { var cliprect = Game.viewport.WorldBounds(world); foreach (var kv in tiles) { if (!cliprect.Contains(kv.Key.X, kv.Key.Y)) continue; if (!world.LocalShroud.IsExplored(kv.Key)) continue; bibSprites[kv.Value.type - 1][kv.Value.index].DrawAt( wr, Game.CellSize * kv.Key, "terrain"); } } } public class BibInfo : TraitInfo { } public class Bib { } }