FACT: Inherits: ^Building Building: Power: 15 Footprint: xxx xxx xxx Dimensions: 3,3 Capturable: true Bib: yes HP: 400 Armor: wood Crewed: yes Sight: 3 Production: Produces: Building,Defense ConstructionYard: NUKE: Inherits: ^Building Buildable: Icon: nukeicnh TechLevel: 1 Owner: allies,soviet Cost: 300 Description: Power Plant LongDesc: Provides power for other structures Building: Power: 100 Footprint: xx xx Dimensions: 2,2 Capturable: true Bib: yes HP: 200 Armor: wood Crewed: yes Sight: 2 PROC: Inherits: ^Building Buildable: Icon: procicnh TechLevel: 2 Prerequisites: nuke Owner: allies,soviet Cost: 2000 Description: Tiberium Refinery LongDesc: Processes Tiberium into useable resources Building: Power: -30 Footprint: _x_ xxx x== Dimensions: 3,3 Capturable: true Bib: yes HP: 450 Armor: wood Crewed: yes Sight: 4 AcceptsOre: StoresOre: Pips: 17 Capacity: 1000 SILO: Inherits: ^Building Buildable: Icon: siloicnh TechLevel: 2 Prerequisites: proc Owner: allies,soviet Cost: 150 Description: Tiberium Silo LongDesc: Stores excess Tiberium until it can be processed Building: Power: -10 Footprint: xx Dimensions: 2,1 Capturable: true HP: 150 Armor: wood Sight: 2 RenderBuildingOre: StoresOre: Pips: 5 Capacity: 1500 -RenderBuilding: PYLE: Inherits: ^Building Buildable: Icon: pyleicnh TechLevel: 2 Prerequisites: nuke Owner: allies Cost: 300 Description: Barracks LongDesc: Trains infantry Building: Power: -20 Footprint: xx xx Dimensions: 2,2 Capturable: true Bib: yes HP: 400 Armor: wood Crewed: yes Sight: 3 RallyPoint: Production: Produces: Infantry HAND: Inherits: ^Building Buildable: Icon: handicnh TechLevel: 2 Prerequisites: nuke Owner: soviet Cost: 300 Description: Hand of Nod LongDesc: Trains infantry Building: Power: -20 Footprint: __ xx xx Dimensions: 2,3 Capturable: true Bib: yes HP: 400 Armor: wood Crewed: yes Sight: 3 RallyPoint: Production: Produces: Infantry AFLD: Inherits: ^Building Buildable: Icon: afldicnh TechLevel: 5 Prerequisites: proc Owner: soviet Cost: 2000 Description: Airfield LongDesc: Provides a dropzone for vehicle reinforcements Building: Power: -30 Footprint: xxxx xxxx Dimensions: 4,2 Capturable: true Bib: yes HP: 500 Armor: heavy Crewed: yes Sight: 5 RallyPoint: Production: Produces: Vehicle WEAP: Inherits: ^Building Buildable: Icon: weapicnh TechLevel: 5 Prerequisites: proc Owner: allies Cost: 2000 Description: Weapons Factory LongDesc: Assembly point for vehicle reinforcements Building: Power: -30 Footprint: ___ xxx xxx Dimensions: 3,3 Capturable: true Bib: yes HP: 200 Armor: light Crewed: yes Sight: 3 RenderWarFactory: RallyPoint: Production: Produces: Vehicle