V01: Inherits: ^CivBuilding RenderBuilding: OverrideTileset: DESERT OverrideImage: v25 Building: Footprint: xx xx Dimensions: 2,2 Tooltip: Name: Church V02: Inherits: ^CivBuilding RenderBuilding: OverrideTileset: DESERT OverrideImage: v20 Building: Footprint: xx xx Dimensions: 2,2 V03: Inherits: ^CivBuilding Building: Footprint: xx xx Dimensions: 2,2 RenderBuilding: OverrideTileset: DESERT OverrideImage: v21 V04: Inherits: ^CivBuilding Building: Footprint: xx xx Dimensions: 2,2 RenderBuilding: OverrideTileset: DESERT OverrideImage: v24 V05: Inherits: ^CivBuilding Building: Footprint: xx Dimensions: 2,1 RenderBuilding: OverrideTileset: DESERT OverrideImage: v22 V06: Inherits: ^CivBuilding Building: Footprint: xx Dimensions: 2,1 RenderBuilding: OverrideTileset: DESERT OverrideImage: v26 V07: Inherits: ^CivBuilding Building: Footprint: xx Dimensions: 2,1 RenderBuilding: OverrideTileset: DESERT OverrideImage: v30 V08: Inherits: ^CivBuilding RenderBuilding: OverrideTileset: DESERT OverrideImage: v23 V09: Inherits: ^CivBuilding RenderBuilding: OverrideTileset: DESERT OverrideImage: v27 V10: Inherits: ^CivBuilding RenderBuilding: OverrideTileset: DESERT OverrideImage: v28 V11: Inherits: ^CivBuilding RenderBuilding: OverrideTileset: DESERT OverrideImage: v29 V12: Inherits: ^CivBuilding RenderBuilding: OverrideTileset: DESERT OverrideImage: v34 V13: Inherits: ^CivBuilding RenderBuilding: OverrideTileset: DESERT OverrideImage: v35 V14: Inherits: ^CivField V15: Inherits: ^CivField V16: Inherits: ^CivField V17: Inherits: ^CivField V18: Inherits: ^CivField V31: Inherits: ^CivBuilding Building: Footprint: xx Dimensions: 2,1 RenderBuilding: Image: v05 OverrideTileset: DESERT OverrideImage: v31 V32: Inherits: ^CivBuilding Building: Footprint: xx Dimensions: 2,1 RenderBuilding: Image: v05 OverrideTileset: DESERT OverrideImage: v32 V33: Inherits: ^CivBuilding Building: Footprint: xx Dimensions: 2,1 RenderBuilding: Image: v05 OverrideTileset: DESERT OverrideImage: v33 ARCO: Inherits: ^CivBuilding Building: Footprint: xx Dimensions: 2,1 RenderBuilding: BARB: Inherits: ^Wall Health: HP: 100 Armor: Type: Light Tooltip: Name: Wire Fence Icon: barbicnh WOOD: Inherits: ^Wall Health: HP: 100 Armor: Type: Wood Tooltip: Name: Wooden Fence Icon: woodicnh BRIDGE1: Inherits: ^Bridge Bridge: Template: 165 DestroyedTemplate: 166 Building: Footprint: ____ ____ ____ ____ Dimensions: 4,4 BRIDGE2: Inherits: ^Bridge Bridge: Template: 167 DestroyedTemplate: 168 Building: Footprint: _____ _____ _____ _____ _____ Dimensions: 5,5 BRIDGE3: Inherits: ^Bridge Bridge: Template: 169 DestroyedTemplate: 170 Building: Footprint: ______ ______ ______ ______ ______ Dimensions: 6,5 BRIDGE4: Inherits: ^Bridge Bridge: Template: 171 DestroyedTemplate: 172 Building: Footprint: ______ ______ ______ ______ Dimensions: 6,4 C1: Inherits: ^CivInfantry Selectable: Voice: CivilianMaleVoice C2: Inherits: ^CivInfantry Selectable: Voice: CivilianFemaleVoice C3: Inherits: ^CivInfantry C4: Inherits: ^CivInfantry Selectable: Voice: CivilianFemaleVoice C5: Inherits: ^CivInfantry C6: Inherits: ^CivInfantry Selectable: Voice: CivilianFemaleVoice C7: Inherits: ^CivInfantry C8: Inherits: ^CivInfantry Selectable: Voice: CivilianFemaleVoice C9: Inherits: ^CivInfantry C10: Inherits: ^CivInfantry Selectable: Voice: CivilianFemaleVoice VICE: AppearsOnRadar: Health: Radius: 3 HP: 400 Armor: Type: Wood RevealsShroud: Range: 4 Mobile: Speed: 5 TerrainSpeeds: Clear: 90 Rough: 80 Road: 100 Tiberium: 70 BlueTiberium: 70 Beach: 80 Selectable: Voice: GenericVoice TargetableUnit: TargetTypes: Ground AutoTarget: ScanRadius: 4 AttackMove: HiddenUnderFog: GainsExperience: GivesExperience: Valued: Cost: 1000 Tooltip: Name: Viceroid AttackFrontal: PrimaryWeapon: Chemspray AttackWander: RenderUnit: Smokes: False WithMuzzleFlash: