#region Copyright & License Information /* * Copyright 2007-2016 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Mods.Common.Activities; using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Spawns remains of a husk actor with the correct facing.")] public class HuskInfo : ITraitInfo, IOccupySpaceInfo, IFacingInfo { public readonly HashSet AllowedTerrain = new HashSet(); public object Create(ActorInitializer init) { return new Husk(init, this); } public int GetInitialFacing() { return 128; } public IReadOnlyDictionary OccupiedCells(ActorInfo info, CPos location, SubCell subCell = SubCell.Any) { var occupied = new Dictionary() { { location, SubCell.FullCell } }; return new ReadOnlyDictionary(occupied); } bool IOccupySpaceInfo.SharesCell { get { return false; } } } public class Husk : IPositionable, IFacing, ISync, INotifyCreated, INotifyAddedToWorld, INotifyRemovedFromWorld, IDisable, IDeathActorInitModifier { readonly HuskInfo info; readonly Actor self; readonly int dragSpeed; readonly WPos finalPosition; [Sync] public CPos TopLeft { get; private set; } [Sync] public WPos CenterPosition { get; private set; } [Sync] public int Facing { get; set; } public int TurnSpeed { get { return 0; } } public Husk(ActorInitializer init, HuskInfo info) { this.info = info; self = init.Self; TopLeft = init.Get(); CenterPosition = init.Contains() ? init.Get() : init.World.Map.CenterOfCell(TopLeft); Facing = init.Contains() ? init.Get() : 128; dragSpeed = init.Contains() ? init.Get() : 0; finalPosition = init.World.Map.CenterOfCell(TopLeft); } public void Created(Actor self) { var distance = (finalPosition - CenterPosition).Length; if (dragSpeed > 0 && distance > 0) self.QueueActivity(new Drag(self, CenterPosition, finalPosition, distance / dragSpeed)); } public IEnumerable> OccupiedCells() { return new[] { Pair.New(TopLeft, SubCell.FullCell) }; } public bool IsLeavingCell(CPos location, SubCell subCell = SubCell.Any) { return false; } public SubCell GetValidSubCell(SubCell preferred = SubCell.Any) { return SubCell.FullCell; } public SubCell GetAvailableSubCell(CPos cell, SubCell preferredSubCell = SubCell.Any, Actor ignoreActor = null, bool checkTransientActors = true) { if (!self.World.Map.Contains(cell)) return SubCell.Invalid; if (!info.AllowedTerrain.Contains(self.World.Map.GetTerrainInfo(cell).Type)) return SubCell.Invalid; if (!checkTransientActors) return SubCell.FullCell; return self.World.ActorMap.GetActorsAt(cell) .All(x => x == ignoreActor) ? SubCell.FullCell : SubCell.Invalid; } public bool CanEnterCell(CPos a, Actor ignoreActor = null, bool checkTransientActors = true) { return GetAvailableSubCell(a, SubCell.Any, ignoreActor, checkTransientActors) != SubCell.Invalid; } public void SetPosition(Actor self, CPos cell, SubCell subCell = SubCell.Any) { SetPosition(self, self.World.Map.CenterOfCell(cell)); } public void SetVisualPosition(Actor self, WPos pos) { CenterPosition = pos; self.World.ScreenMap.Update(self); } public void SetPosition(Actor self, WPos pos) { self.World.ActorMap.RemoveInfluence(self, this); CenterPosition = pos; TopLeft = self.World.Map.CellContaining(pos); self.World.ActorMap.AddInfluence(self, this); self.World.UpdateMaps(self, this); } public void AddedToWorld(Actor self) { self.World.AddToMaps(self, this); } public void RemovedFromWorld(Actor self) { self.World.RemoveFromMaps(self, this); } public bool Disabled { get { return true; } } public void ModifyDeathActorInit(Actor self, TypeDictionary init) { init.Add(new FacingInit(Facing)); } } public class HuskSpeedInit : IActorInit { [FieldFromYamlKey] readonly int value = 0; public HuskSpeedInit() { } public HuskSpeedInit(int init) { value = init; } public int Value(World world) { return value; } } }