#region Copyright & License Information /* * Copyright 2007-2016 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Lets the actor spread resources around it in a circle.")] class SeedsResourceInfo : UpgradableTraitInfo { public readonly int Interval = 75; public readonly string ResourceType = "Ore"; public readonly int MaxRange = 100; public override object Create(ActorInitializer init) { return new SeedsResource(init.Self, this); } } class SeedsResource : UpgradableTrait, ITick, ISeedableResource { readonly SeedsResourceInfo info; readonly ResourceType resourceType; readonly ResourceLayer resLayer; public SeedsResource(Actor self, SeedsResourceInfo info) : base(info) { this.info = info; resourceType = self.World.WorldActor.TraitsImplementing() .FirstOrDefault(t => t.Info.Name == info.ResourceType); if (resourceType == null) throw new InvalidOperationException("No such resource type `{0}`".F(info.ResourceType)); resLayer = self.World.WorldActor.Trait(); } int ticks; public void Tick(Actor self) { if (IsTraitDisabled) return; if (--ticks <= 0) { Seed(self); ticks = info.Interval; } } public void Seed(Actor self) { var cell = Util.RandomWalk(self.Location, self.World.SharedRandom) .Take(info.MaxRange) .SkipWhile(p => !self.World.Map.Contains(p) || (resLayer.GetResource(p) == resourceType && resLayer.IsFull(p))) .Cast().FirstOrDefault(); if (cell != null && resLayer.CanSpawnResourceAt(resourceType, cell.Value)) resLayer.AddResource(resourceType, cell.Value, 1); } } }