#region Copyright & License Information /* * Copyright 2007-2019 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System.Collections.Generic; using System.Linq; using OpenRA.Graphics; using OpenRA.Mods.Common.Graphics; using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits.Render { [Desc("Renders Ctrl groups using typeface.")] public class WithTextControlGroupDecorationInfo : ITraitInfo, IRulesetLoaded, Requires { public readonly string Font = "TinyBold"; [Desc("Display in this color when not using the player color.")] public readonly Color Color = Color.White; [Desc("Use the player color of the current owner.")] public readonly bool UsePlayerColor = false; [Desc("The Z offset to apply when rendering this decoration.")] public readonly int ZOffset = 1; [Desc("Point in the actor's selection box used as reference for offsetting the decoration image. " + "Possible values are combinations of Center, Top, Bottom, Left, Right.")] public readonly ReferencePoints ReferencePoint = ReferencePoints.Bottom | ReferencePoints.Left; [Desc("Manual offset in screen pixel.")] public readonly int2 ScreenOffset = new int2(2, -2); void IRulesetLoaded.RulesetLoaded(Ruleset rules, ActorInfo info) { if (!Game.ModData.Manifest.Fonts.ContainsKey(Font)) throw new YamlException("Font '{0}' is not listed in the mod.yaml's Fonts section".F(Font)); } public object Create(ActorInitializer init) { return new WithTextControlGroupDecoration(init.Self, this); } } public class WithTextControlGroupDecoration : IRenderAboveShroudWhenSelected, INotifyOwnerChanged { readonly WithTextControlGroupDecorationInfo info; readonly IDecorationBounds[] decorationBounds; readonly SpriteFont font; Color color; public WithTextControlGroupDecoration(Actor self, WithTextControlGroupDecorationInfo info) { this.info = info; if (!Game.Renderer.Fonts.TryGetValue(info.Font, out font)) throw new YamlException("Font '{0}' is not listed in the mod.yaml's Fonts section".F(info.Font)); decorationBounds = self.TraitsImplementing().ToArray(); color = info.UsePlayerColor ? self.Owner.Color : info.Color; } IEnumerable IRenderAboveShroudWhenSelected.RenderAboveShroud(Actor self, WorldRenderer wr) { if (self.Owner != wr.World.LocalPlayer) yield break; if (self.World.FogObscures(self)) yield break; foreach (var r in DrawControlGroup(self, wr)) yield return r; } bool IRenderAboveShroudWhenSelected.SpatiallyPartitionable { get { return true; } } IEnumerable DrawControlGroup(Actor self, WorldRenderer wr) { var group = self.World.Selection.GetControlGroupForActor(self); if (group == null) yield break; var bounds = decorationBounds.FirstNonEmptyBounds(self, wr); var number = group.Value.ToString(); var halfSize = font.Measure(number) / 2; var boundsOffset = new int2(bounds.Left + bounds.Right, bounds.Top + bounds.Bottom) / 2; var sizeOffset = int2.Zero; if (info.ReferencePoint.HasFlag(ReferencePoints.Top)) { boundsOffset -= new int2(0, bounds.Height / 2); sizeOffset += new int2(0, halfSize.Y); } else if (info.ReferencePoint.HasFlag(ReferencePoints.Bottom)) { boundsOffset += new int2(0, bounds.Height / 2); sizeOffset -= new int2(0, halfSize.Y); } if (info.ReferencePoint.HasFlag(ReferencePoints.Left)) { boundsOffset -= new int2(bounds.Width / 2, 0); sizeOffset += new int2(halfSize.X, 0); } else if (info.ReferencePoint.HasFlag(ReferencePoints.Right)) { boundsOffset += new int2(bounds.Width / 2, 0); sizeOffset -= new int2(halfSize.X, 0); } var screenPos = boundsOffset + sizeOffset + info.ScreenOffset; yield return new TextRenderable(font, wr.ProjectedPosition(screenPos), info.ZOffset, color, number); } void INotifyOwnerChanged.OnOwnerChanged(Actor self, Player oldOwner, Player newOwner) { if (info.UsePlayerColor) color = newOwner.Color; } } }