#region Copyright & License Information /* * Copyright 2007-2019 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Linq; using OpenRA.Activities; using OpenRA.Mods.Common.Activities; using OpenRA.Mods.Common.Orders; using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Add to a building to expose a move cursor that triggers Transforms and issues an enter tunnel order to the transformed actor.")] public class TransformsIntoEntersTunnelsInfo : ConditionalTraitInfo, Requires { public readonly string EnterCursor = "enter"; public readonly string EnterBlockedCursor = "enter-blocked"; [VoiceReference] public readonly string Voice = "Action"; [Desc("Require the force-move modifier to display the enter cursor.")] public readonly bool RequiresForceMove = false; public override object Create(ActorInitializer init) { return new TransformsIntoEntersTunnels(this); } } public class TransformsIntoEntersTunnels : ConditionalTrait, IIssueOrder, IResolveOrder, IOrderVoice { Transforms[] transforms; public TransformsIntoEntersTunnels(TransformsIntoEntersTunnelsInfo info) : base(info) { } protected override void Created(Actor self) { transforms = self.TraitsImplementing().ToArray(); base.Created(self); } IEnumerable IIssueOrder.Orders { get { if (!IsTraitDisabled) yield return new EntersTunnels.EnterTunnelOrderTargeter(Info.EnterCursor, Info.EnterBlockedCursor, () => Info.RequiresForceMove); } } Order IIssueOrder.IssueOrder(Actor self, IOrderTargeter order, Target target, bool queued) { if (order.OrderID == "EnterTunnel") return new Order(order.OrderID, self, target, queued) { SuppressVisualFeedback = true }; return null; } void IResolveOrder.ResolveOrder(Actor self, Order order) { if (IsTraitDisabled || order.OrderString != "EnterTunnel" || order.Target.Type != TargetType.Actor) return; var tunnel = order.Target.Actor.TraitOrDefault(); if (tunnel == null || !tunnel.Exit.HasValue) return; var currentTransform = self.CurrentActivity as Transform; var transform = transforms.FirstOrDefault(t => !t.IsTraitDisabled && !t.IsTraitPaused); if (transform == null && currentTransform == null) return; self.SetTargetLine(order.Target, Color.Green); var activity = currentTransform ?? transform.GetTransformActivity(self); activity.Queue(self, new IssueOrderAfterTransform(order.OrderString, order.Target)); if (currentTransform == null) self.QueueActivity(order.Queued, activity); } string IOrderVoice.VoicePhraseForOrder(Actor self, Order order) { return order.OrderString == "EnterTunnel" ? Info.Voice : null; } } }