#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Attach this to the player actor to allow building repair by team mates.")] class AllyRepairInfo : TraitInfo { } class AllyRepair : IResolveOrder { public void ResolveOrder(Actor self, Order order) { if (order.OrderString == "RepairBuilding" && order.Target.Type == TargetType.Actor) { var building = order.Target.Actor; if (!building.AppearsFriendlyTo(self)) return; building.TraitOrDefault()?.RepairBuilding(building, self.Owner); } } } }