#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits.Render { [Desc("Displays an overlay when a support power is triggered.")] public class WithSupportPowerActivationOverlayInfo : ConditionalTraitInfo, Requires, Requires { [SequenceReference] [Desc("Sequence name to use")] public readonly string Sequence = "active"; [Desc("Position relative to body")] public readonly WVec Offset = WVec.Zero; [PaletteReference(nameof(IsPlayerPalette))] [Desc("Custom palette name")] public readonly string Palette = null; [Desc("Custom palette is a player palette BaseName")] public readonly bool IsPlayerPalette = false; public override object Create(ActorInitializer init) { return new WithSupportPowerActivationOverlay(init.Self, this); } } public class WithSupportPowerActivationOverlay : ConditionalTrait, INotifySupportPower { readonly Animation overlay; bool visible; public WithSupportPowerActivationOverlay(Actor self, WithSupportPowerActivationOverlayInfo info) : base(info) { var rs = self.Trait(); var body = self.Trait(); overlay = new Animation(self.World, rs.GetImage(self)); overlay.PlayThen(info.Sequence, () => visible = false); var anim = new AnimationWithOffset(overlay, () => body.LocalToWorld(info.Offset.Rotate(body.QuantizeOrientation(self, self.Orientation))), () => IsTraitDisabled || !visible, p => RenderUtils.ZOffsetFromCenter(self, p, 1)); rs.Add(anim, info.Palette, info.IsPlayerPalette); } void INotifySupportPower.Charged(Actor self) { } void INotifySupportPower.Activated(Actor self) { visible = true; overlay.PlayThen(overlay.CurrentSequence.Name, () => visible = false); } } }