#region Copyright & License Information /* * Copyright 2007-2020 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits.Sound { [Desc("Play the Kill voice of this actor when eliminating enemies.")] public class AnnounceOnKillInfo : TraitInfo { [Desc("Minimum duration (in seconds) between sound events.")] public readonly int Interval = 5; [VoiceReference] [Desc("Voice to use when killing something.")] public readonly string Voice = "Kill"; public override object Create(ActorInitializer init) { return new AnnounceOnKill(init.Self, this); } } public class AnnounceOnKill : INotifyAppliedDamage { readonly AnnounceOnKillInfo info; int lastAnnounce; public AnnounceOnKill(Actor self, AnnounceOnKillInfo info) { this.info = info; lastAnnounce = -info.Interval * 25; } void INotifyAppliedDamage.AppliedDamage(Actor self, Actor damaged, AttackInfo e) { // Don't notify suicides if (e.DamageState == DamageState.Dead && damaged != e.Attacker) { if (self.World.WorldTick - lastAnnounce > info.Interval * 25) self.PlayVoice(info.Voice); lastAnnounce = self.World.WorldTick; } } } }