#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using OpenRA.Traits; namespace OpenRA.Mods.RA.Activities { public class Repair : Activity { int remainingTicks; Actor host; Health health; public Repair(Actor host) { this.host = host; } public override Activity Tick(Actor self) { if (IsCanceled) return NextActivity; if (host == null || !host.IsInWorld) return NextActivity; health = self.TraitOrDefault(); if (health == null) return NextActivity; if (health.DamageState == DamageState.Undamaged) return NextActivity; if (remainingTicks == 0) { var repairsUnits = host.Info.Traits.Get(); var unitCost = self.Info.Traits.Get().Cost; var hpToRepair = repairsUnits.HpPerStep; var cost = Math.Max(1, (hpToRepair * unitCost * repairsUnits.ValuePercentage) / (health.MaxHP * 100)); if (!self.Owner.PlayerActor.Trait().TakeCash(cost)) { remainingTicks = 1; return this; } self.InflictDamage(self, -hpToRepair, null); foreach (var depot in host.TraitsImplementing()) depot.Repairing(self, host); remainingTicks = repairsUnits.Interval; } else --remainingTicks; return this; } } }