#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Drawing; using System.Linq; using OpenRA.Mods.Common.Traits; using OpenRA.Traits; using OpenRA.Widgets; namespace OpenRA.Mods.Common.Widgets.Logic { public class IngameRadarDisplayLogic { [ObjectCreator.UseCtor] public IngameRadarDisplayLogic(Widget widget, World world) { var radarEnabled = false; var cachedRadarEnabled = false; var blockColor = Color.Transparent; var radar = widget.Get("RADAR_MINIMAP"); radar.IsEnabled = () => radarEnabled; var devMode = world.LocalPlayer.PlayerActor.Trait(); var ticker = widget.Get("RADAR_TICKER"); ticker.OnTick = () => { radarEnabled = devMode.DisableShroud || world.ActorsWithTrait() .Any(a => a.Actor.Owner == world.LocalPlayer && a.Trait.IsActive); if (radarEnabled != cachedRadarEnabled) Game.Sound.PlayNotification(world.Map.Rules, null, "Sounds", radarEnabled ? "RadarUp" : "RadarDown", null); cachedRadarEnabled = radarEnabled; }; var block = widget.GetOrNull("RADAR_FADETOBLACK"); if (block != null) { radar.Animating = x => blockColor = Color.FromArgb((int)(255 * x), Color.Black); block.IsVisible = () => blockColor.A != 0; block.GetColor = () => blockColor; } } } }