#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using OpenRA.Graphics; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Rendered together with AttackCharge.")] public class WithChargeOverlayInfo : ITraitInfo, Requires { [Desc("Sequence name to use")] [SequenceReference] public readonly string Sequence = "active"; [Desc("Custom palette name")] public readonly string Palette = null; [Desc("Custom palette is a player palette BaseName")] public readonly bool IsPlayerPalette = false; public object Create(ActorInitializer init) { return new WithChargeOverlay(init, this); } } public class WithChargeOverlay : INotifyCharging, INotifyDamageStateChanged, INotifySold { readonly Animation overlay; readonly RenderSprites renderSprites; readonly WithChargeOverlayInfo info; bool charging; public WithChargeOverlay(ActorInitializer init, WithChargeOverlayInfo info) { this.info = info; renderSprites = init.Self.Trait(); overlay = new Animation(init.World, renderSprites.GetImage(init.Self)); renderSprites.Add(new AnimationWithOffset(overlay, null, () => !charging), info.Palette, info.IsPlayerPalette); } public void Charging(Actor self, Target target) { charging = true; overlay.PlayThen(RenderSprites.NormalizeSequence(overlay, self.GetDamageState(), info.Sequence), () => charging = false); } public void DamageStateChanged(Actor self, AttackInfo e) { overlay.ReplaceAnim(RenderSprites.NormalizeSequence(overlay, e.DamageState, info.Sequence)); } public void Sold(Actor self) { } public void Selling(Actor self) { charging = false; } } }