using System.Xml; using System.Drawing; using Ijw.DirectX; using System.IO; namespace OpenRa.Game.Graphics { class MappedImage { readonly Rectangle rect; public readonly string Src; public readonly string Name; public MappedImage(string defaultSrc, XmlElement e) { Src = (e.HasAttribute("src")) ? e.GetAttribute("src") : defaultSrc; Name = e.GetAttribute("name"); if (Src == null) throw new InvalidDataException("Image src missing"); rect = new Rectangle(int.Parse(e.GetAttribute("x")), int.Parse(e.GetAttribute("y")), int.Parse(e.GetAttribute("width")), int.Parse(e.GetAttribute("height"))); } public Sprite GetImage(Renderer r, Sheet s) { return new Sprite(s, rect, TextureChannel.Alpha); } } }