^BallisticWeapon: ReloadDelay: 40 Range: 4c768 Report: tnkfire6.aud Projectile: Bullet Image: 120MM Speed: 682 Shadow: true Warhead@1Dam: SpreadDamage Spread: 128 Damage: 40 Versus: None: 25 Wood: 100 Light: 100 Heavy: 100 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Vehicle, Structure, Wall, Husk, Trees, Creep Warhead@3Eff: CreateEffect Explosions: small_frag ImpactSounds: xplos.aud 70mm: Inherits: ^BallisticWeapon ReloadDelay: 30 Range: 4c0 Report: tnkfire3.aud Projectile: Bullet Speed: 853 Warhead@1Dam: SpreadDamage Damage: 25 Versus: None: 25 Wood: 75 Light: 100 Heavy: 90 120mm: Inherits: ^BallisticWeapon 120mmDual: Inherits: ^BallisticWeapon Burst: 2 BurstDelay: 8 TurretGun: Inherits: ^BallisticWeapon ReloadDelay: 20 Range: 6c0 Projectile: Bullet Speed: 853 Warhead@1Dam: SpreadDamage Versus: None: 20 Wood: 25 Light: 100 Heavy: 100 ArtilleryShell: Inherits: ^BallisticWeapon ReloadDelay: 65 Range: 11c0 MinRange: 3c0 Report: tnkfire2.aud Projectile: Bullet Speed: 204 Blockable: false LaunchAngle: 56 Inaccuracy: 1c256 ContrailLength: 30 Warhead@1Dam: SpreadDamage Spread: 341 Damage: 150 Versus: None: 100 Wood: 80 Light: 75 Heavy: 50 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@3Eff: CreateEffect Explosions: poof ImpactSounds: xplosml2.aud Grenade: Inherits: ^BallisticWeapon ReloadDelay: 50 Range: 4c0 Report: toss1.aud Projectile: Bullet Speed: 140 Blockable: false LaunchAngle: 62 Inaccuracy: 813 Image: BOMB Warhead@1Dam: SpreadDamage Spread: 341 Damage: 50 Versus: None: 100 Wood: 50 Light: 80 Heavy: 35 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@3Eff: CreateEffect Explosions: small_poof