^Cannon: ReloadDelay: 50 Range: 4c768 Report: cannon1.aud Projectile: Bullet Speed: 682 Image: 120MM Shadow: True Warhead@1Dam: SpreadDamage Spread: 128 Damage: 40 Versus: None: 20 Wood: 75 Light: 75 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, ExplosionDeath Warhead@2Smu: LeaveSmudge SmudgeType: Crater InvalidTargets: Vehicle, Tank, Structure, Wall, Husk, Trees Warhead@3Eff: CreateEffect Explosions: small_explosion ImpactSounds: kaboom12.aud InvalidImpactTypes: Water Warhead@4EffWater: CreateEffect Explosions: small_splash ImpactSounds: splash9.aud ValidImpactTypes: Water 25mm: Inherits: ^Cannon ReloadDelay: 22 Range: 4c0 Report: cannon2.aud Projectile: Bullet Speed: 853 Image: 50CAL Warhead@1Dam: SpreadDamage Damage: 27 Versus: None: 30 Wood: 40 Light: 110 Heavy: 45 Concrete: 30 -Warhead@2Smu: LeaveSmudge Warhead@3Eff: CreateEffect -ImpactSounds: Warhead@4EffWater: CreateEffect -ImpactSounds: 90mm: Inherits: ^Cannon 105mm: Inherits: ^Cannon ReloadDelay: 70 Burst: 2 BurstDelay: 4 120mm: Inherits: ^Cannon ReloadDelay: 90 Burst: 2 InvalidTargets: Air, Infantry Warhead@1Dam: SpreadDamage Damage: 60 InvalidTargets: Air TurretGun: Inherits: ^Cannon ReloadDelay: 30 Range: 7c0 Report: turret1.aud Warhead@1Dam: SpreadDamage Damage: 60 Versus: Wood: 50 ^Artillery: Inherits: ^Cannon ReloadDelay: 85 Range: 12c0 Projectile: Bullet Speed: 204 Blockable: false LaunchAngle: 62 Inaccuracy: 1c682 Warhead@1Dam: SpreadDamage Spread: 426 Damage: 220 Versus: None: 90 Wood: 75 Light: 60 Heavy: 25 Concrete: 50 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@3Eff: CreateEffect Explosions: artillery_explosion ImpactSounds: kaboom15.aud Warhead@4EffWater: CreateEffect Explosions: med_splash 155mm: Inherits: ^Artillery MinRange: 3c0 Report: tank5.aud Projectile: Bullet ContrailLength: 30 8Inch: Inherits: ^Artillery MinRange: 3c0 ReloadDelay: 250 Range: 16c0 Burst: 2 Report: turret1.aud Projectile: Bullet Inaccuracy: 2c938 ContrailLength: 30 Warhead@1Dam: SpreadDamage Spread: 213 Damage: 25 Falloff: 1000, 368, 135, 50, 18, 7, 0 Versus: None: 60 Wood: 75 Light: 60 Heavy: 25 Concrete: 100 Warhead@4EffWater: CreateEffect Explosions: large_splash 2Inch: Inherits: ^Cannon ReloadDelay: 60 Range: 5c512 Report: cannon2.aud Projectile: Bullet Speed: 426 Warhead@1Dam: SpreadDamage Damage: 25 Versus: None: 30 Grenade: Inherits: ^Artillery ReloadDelay: 60 Range: 4c0 Report: grenade1.aud Projectile: Bullet Speed: 136 Inaccuracy: 554 Image: BOMB Warhead@1Dam: SpreadDamage Spread: 256 Damage: 60 Versus: None: 50 Wood: 100 Light: 25 Heavy: 25 Concrete: 100 Warhead@3Eff: CreateEffect Explosions: med_explosion ImpactSounds: kaboom25.aud Warhead@4EffWater: CreateEffect Explosions: small_splash DepthCharge: Inherits: ^Artillery -Report: ReloadDelay: 60 Range: 5c0 ValidTargets: Underwater Projectile: Bullet Speed: 85 Image: BOMB Inaccuracy: 128 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 80 ValidTargets: Underwater Versus: None: 30 Wood: 75 Light: 75 Heavy: 100 Concrete: 50 DamageTypes: ExplosionDeath Warhead@4EffWater: CreateEffect Explosions: large_splash ImpactSounds: h2obomb2.aud ValidImpactTypes: Water, WaterHit Warhead@3Eff: CreateEffect Explosions: small_explosion ImpactSounds: kaboom15.aud ValidImpactTypes: WaterHit