^FireWeapon: ValidTargets: Ground, Water, Trees ReloadDelay: 65 Range: 5c0 Warhead@1Dam: SpreadDamage Spread: 213 Damage: 150 ValidTargets: Ground, Water, Trees Versus: None: 90 Wood: 50 Light: 60 Heavy: 25 Concrete: 20 DamageTypes: Prone50Percent, TriggerProne, FireDeath, Incendiary Warhead@2Smu: LeaveSmudge SmudgeType: Scorch InvalidTargets: Structure, Wall Warhead@3Eff: CreateEffect Explosions: napalm ImpactSounds: firebl3.aud FireballLauncher: Inherits: ^FireWeapon Burst: 2 BurstDelay: 20 Projectile: Bullet Speed: 250 TrailImage: fb2 Image: FB1 Flamer: Inherits: ^FireWeapon ReloadDelay: 50 Burst: 15 BurstDelay: 1 Projectile: Bullet Speed: 170 TrailImage: fb4 Image: fb3 LaunchAngle: 62 Inaccuracy: 853 Warhead@1Dam: SpreadDamage Spread: 341 Damage: 8 Versus: Wood: 100 Warhead@3Eff: CreateEffect Explosions: small_napalm Napalm: Inherits: ^FireWeapon ReloadDelay: 20 Range: 4c512 Projectile: Bullet Image: BOMBLET Speed: 85 Blockable: false Warhead@1Dam: SpreadDamage Spread: 170 Damage: 100 Versus: Wood: 100 Concrete: 50 ^TeslaWeapon: ReloadDelay: 3 Range: 8c512 Report: tesla1.aud Projectile: TeslaZap Warhead@1Dam: SpreadDamage Spread: 42 Damage: 100 Versus: None: 1000 DamageTypes: Prone50Percent, TriggerProne, ElectricityDeath TeslaZap: Inherits: ^TeslaWeapon Warhead@1Dam: SpreadDamage Versus: Wood: 60 PortaTesla: Inherits: ^TeslaWeapon ReloadDelay: 70 Range: 6c0 Warhead@1Dam: SpreadDamage Damage: 45 TTankZap: Inherits: ^TeslaWeapon ReloadDelay: 120 Range: 7c0 DogJaw: ValidTargets: Infantry ReloadDelay: 10 Range: 3c0 Report: dogg5p.aud Warhead@1Dam: SpreadDamage Spread: 213 Damage: 100 ValidTargets: Infantry InvalidTargets: Ant DamageTypes: DefaultDeath Heal: ReloadDelay: 80 Range: 4c0 Report: heal2.aud ValidTargets: Infantry Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 213 Damage: -50 ValidStances: Ally ValidTargets: Infantry DebugOverlayColor: 00FF00 Repair: Inherits: Heal Report: fixit1.aud ValidTargets: Repair Warhead@1Dam: SpreadDamage Damage: -20 ValidTargets: Repair Crush: Warhead@1Dam: SpreadDamage Damage: 100 DamageTypes: Prone50Percent, TriggerProne, DefaultDeath Warhead@2Eff: CreateEffect ImpactSounds: squishy2.aud Demolish: Warhead@1Dam: SpreadDamage DamageTypes: DefaultDeath Warhead@2Eff: CreateEffect Explosions: building ImpactSounds: kaboom25.aud Claw: ReloadDelay: 30 Range: 1c512 Projectile: Bullet Speed: 1c682 Warhead@1Dam: SpreadDamage Spread: 213 Damage: 33 Versus: None: 90 Wood: 10 Light: 30 Heavy: 10 Concrete: 10 DamageTypes: Prone50Percent, TriggerProne, DefaultDeath Mandible: Inherits: Claw ReloadDelay: 10 Warhead@1Dam: SpreadDamage Damage: 60 MADTankThump: InvalidTargets: MADTank, Infantry Warhead@1Dam: HealthPercentageDamage Spread: 7c0 Damage: 1 InvalidTargets: MADTank, Infantry MADTankDetonate: InvalidTargets: MADTank, Infantry Warhead@1Dam: HealthPercentageDamage Spread: 7c0 Damage: 19 InvalidTargets: MADTank, Infantry Warhead@2Smu: LeaveSmudge SmudgeType: Crater Size: 7,6 Warhead@3Eff: CreateEffect Explosions: med_explosion ImpactSounds: mineblo1.aud