WEEDGUY: Inherits: ^Soldier Valued: Cost: 300 Tooltip: Name: Chem Spray Infantry Voiced: VoiceSet: Weed Mobile: Speed: 42 Health: HP: 130 Crushable: CrushSound: squishy2.aud Armament: Weapon: FireballLauncher LocalOffset: 317,0,453 TakeCover: ProneOffset: 128,0,-320 AttackFrontal: Voice: Attack -SpawnActorOnDeath@FLAMEGUY: WithDeathAnimation@fire: DeathSequence: die- DeathTypes: FireDeath: burning UMAGON: Inherits: ^Soldier Inherits@2: ^HealsOnTiberium Inherits@EXPERIENCE: ^GainsExperience Inherits@AUTOTARGET: ^AutoTargetGround Valued: Cost: 400 Tooltip: Name: Umagon Voiced: VoiceSet: Umagon Mobile: Speed: 71 Health: HP: 150 Passenger: RevealsShroud: Range: 7c0 Armament: Weapon: Sniper AttackFrontal: Voice: Attack WithInfantryBody: DefaultAttackSequence: attack ProducibleWithLevel: Prerequisites: barracks.upgraded CHAMSPY: Inherits: ^Soldier Valued: Cost: 700 DisguiseTooltip: Name: Chameleon Spy Voiced: VoiceSet: Spy Health: HP: 120 Mobile: Speed: 85 RevealsShroud: Range: 9c0 Passenger: Disguise: DisguisedCondition: disguise WithDecoration@disguise: Image: pips Sequence: pip-disguise Palette: pips ReferencePoint: Top, Right ZOffset: 256 RequiresCondition: disguise Infiltrates: Types: SpyInfiltrate -WithInfantryBody: WithDisguisingInfantryBody: IdleSequences: idle1,idle2 MUTANT: Inherits: ^Soldier Inherits@2: ^HealsOnTiberium Inherits@EXPERIENCE: ^GainsExperience Inherits@AUTOTARGET: ^AutoTargetGround Valued: Cost: 100 Tooltip: Name: Mutant Voiced: VoiceSet: Mutant Health: HP: 50 Mobile: Speed: 56 RevealsShroud: Range: 4c0 Armament: Weapon: Vulcan AttackFrontal: Voice: Attack WithInfantryBody: DefaultAttackSequence: attack ProducibleWithLevel: Prerequisites: barracks.upgraded MWMN: Inherits: ^Soldier Inherits@2: ^HealsOnTiberium Inherits@EXPERIENCE: ^GainsExperience Inherits@AUTOTARGET: ^AutoTargetGround Valued: Cost: 100 Tooltip: Name: Mutant Soldier Voiced: VoiceSet: CivilianFemale Health: HP: 50 Mobile: Speed: 56 RevealsShroud: Range: 4c0 Armament: Weapon: Vulcan AttackFrontal: Voice: Attack WithInfantryBody: DefaultAttackSequence: attack ProducibleWithLevel: Prerequisites: barracks.upgraded MUTANT3: Inherits: ^Soldier Inherits@2: ^HealsOnTiberium Inherits@EXPERIENCE: ^GainsExperience Inherits@AUTOTARGET: ^AutoTargetGround Valued: Cost: 100 Tooltip: Name: Mutant Sergeant Voiced: VoiceSet: Mutant Health: HP: 50 Mobile: Speed: 56 RevealsShroud: Range: 4c0 Armament: Weapon: Vulcan AttackFrontal: Voice: Attack WithInfantryBody: DefaultAttackSequence: attack ProducibleWithLevel: Prerequisites: barracks.upgraded TRATOS: Inherits: ^Soldier Inherits@2: ^HealsOnTiberium Valued: Cost: 100 Tooltip: Name: Tratos Voiced: VoiceSet: Tratos Health: HP: 200 Mobile: Speed: 71 RevealsShroud: Range: 4c0 WithInfantryBody: DefaultAttackSequence: OXANNA: Inherits: ^Soldier Valued: Cost: 100 Tooltip: Name: Oxanna Voiced: VoiceSet: Oxanna Health: HP: 50 Mobile: Speed: 56 RevealsShroud: Range: 4c0 WithInfantryBody: DefaultAttackSequence: attack SLAV: Inherits: ^Soldier Valued: Cost: 100 Tooltip: Name: Slavick Voiced: VoiceSet: Slavick Health: HP: 300 Mobile: Speed: 56 RevealsShroud: Range: 4c0 WithInfantryBody: DefaultAttackSequence: attack CIV1: Inherits: ^CivilianInfantry Inherits@AUTOTARGET: ^AutoTargetGround WithInfantryBody: DefaultAttackSequence: attack Armament: Weapon: Pistola AttackFrontal: Voice: Attack CIV2: Inherits: ^CivilianInfantry CIV3: Inherits: ^CivilianInfantry Inherits@AUTOTARGET: ^AutoTargetGround WithInfantryBody: DefaultAttackSequence: attack Armament: Weapon: Pistola AttackFrontal: Voice: Attack