^DefaultMissile: ReloadDelay: 60 Range: 6c0 MinRange: 0c512 ValidTargets: Ground, Air Projectile: Missile MaximumLaunchSpeed: 96 Blockable: false Shadow: true Inaccuracy: 128 Image: DRAGON TrailImage: small_smoke_trail HorizontalRateOfTurn: 8 RangeLimit: 8c0 Palette: ra MinimumLaunchSpeed: 75 Speed: 216 Acceleration: 6 MinimumLaunchAngle: 128 MaximumLaunchAngle: 192 VerticalRateOfTurn: 11 CruiseAltitude: 2c124 AllowSnapping: true Warhead@1Dam: SpreadDamage Spread: 108 Falloff: 100, 50, 25, 12, 6, 3, 0 Damage: 25 ValidTargets: Ground, Air Versus: None: 25 Wood: 65 Light: 75 Heavy: 100 Concrete: 60 DamageTypes: Prone50Percent, TriggerProne, SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: small_clsn ExplosionPalette: effect-ignore-lighting-alpha75 ImpactSounds: expnew12.aud InvalidImpactTypes: Water Warhead@3EffWater: CreateEffect Explosions: small_watersplash ExplosionPalette: player ImpactSounds: ssplash3.aud ValidImpactTypes: Water Warhead@Smu: LeaveSmudge SmudgeType: SmallCrater InvalidTargets: Vehicle, Building, Wall Bazooka: Inherits: ^DefaultMissile Report: rketinf1.aud HoverMissile: Inherits: ^DefaultMissile ReloadDelay: 68 Burst: 2 Range: 8c0 Report: hovrmis1.aud Projectile: Missile RangeLimit: 11c0 Warhead@1Dam: SpreadDamage Damage: 30 MammothTusk: Inherits: ^DefaultMissile ReloadDelay: 80 Report: misl1.aud ValidTargets: Air Burst: 2 Projectile: Missile HorizontalRateOfTurn: 10 RangeLimit: 9c0 Warhead@1Dam: SpreadDamage Spread: 144 Damage: 40 ValidTargets: Air Versus: None: 100 Wood: 85 Light: 70 Heavy: 35 Concrete: 28 DamageTypes: Explosion Warhead@2Eff: CreateEffect Explosions: medium_twlt ImpactSounds: expnew07.aud InvalidImpactTypes: Water Warhead@3EffWater: CreateEffect Explosions: small_watersplash ExplosionPalette: player ImpactSounds: ssplash3.aud ValidImpactTypes: Water BikeMissile: Inherits: ^DefaultMissile Burst: 2 # to make bike alternate between left and right launcher, no change in dmg/s compared to original TS BurstDelay: 60 Range: 5c0 Report: misl1.aud ValidTargets: Ground Projectile: Missile RangeLimit: 7c0 Warhead@1Dam: SpreadDamage Damage: 40 ValidTargets: Ground, Air Dragon: Inherits: ^DefaultMissile ReloadDelay: 50 Burst: 2 Report: misl1.aud Warhead@1Dam: SpreadDamage Damage: 30 Hellfire: Inherits: ^DefaultMissile ReloadDelay: 50 Report: orcamis1.aud Burst: 2 ValidTargets: Ground Warhead@1Dam: SpreadDamage Spread: 72 Damage: 30 ValidTargets: Ground, Air Versus: None: 30 Wood: 65 Light: 150 Heavy: 100 Concrete: 30 RedEye2: Inherits: ^DefaultMissile ReloadDelay: 55 Range: 15c0 Report: samshot1.aud ValidTargets: Air Projectile: Missile MaximumLaunchSpeed: 144 Arm: 1 HorizontalRateOfTurn: 5 RangeLimit: 25c0 Speed: 288 Warhead@1Dam: SpreadDamage Spread: 128 Damage: 33 ValidTargets: Air, Ground DamageTypes: SmallExplosionDeath Warhead@2Eff: CreateEffect Explosions: large_grey_explosion ImpactSounds: expnew13.aud