#region Copyright & License Information /* * Copyright 2007-2022 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation, either version 3 of * the License, or (at your option) any later version. For more * information, see COPYING. */ #endregion using OpenRA.FileSystem; namespace OpenRA.Mods.Common.UtilityCommands { class RefreshMapCommand : IUtilityCommand { string IUtilityCommand.Name => "--refresh-map"; bool IUtilityCommand.ValidateArguments(string[] args) { return args.Length >= 2; } [Desc("MAP", "Opens and resaves a map to reformat map.yaml and regenerate the preview.")] void IUtilityCommand.Run(Utility utility, string[] args) { // HACK: The engine code assumes that Game.modData is set. // HACK: We know that maps can only be oramap or folders, which are ReadWrite var modData = Game.ModData = utility.ModData; using (var package = new Folder(Platform.EngineDir).OpenPackage(args[1], modData.ModFiles)) new Map(modData, package).Save((IReadWritePackage)package); } } }