using System; using System.Collections.Generic; using System.Linq; using System.Text; using OpenRa.FileFormats; namespace OpenRa.Game { class UnitInfo { public readonly int Speed; public readonly SupportedMissions supportedMissions; public UnitInfo(string unitName, IniSection ini) { Speed = int.Parse(ini.GetValue("Speed", "0")); supportedMissions = SupportedMissions.Stop; if (unitName == "MCV") supportedMissions |= SupportedMissions.Deploy; if (unitName == "HARV") supportedMissions |= SupportedMissions.Harvest; } } }