#region Copyright & License Information /* * Copyright 2007-2015 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Linq; using OpenRA.Traits; namespace OpenRA.Mods.Common.Traits { [Desc("Grants an upgrade to the collector.")] public class GrantUpgradeCrateActionInfo : CrateActionInfo { [UpgradeGrantedReference, FieldLoader.Require] [Desc("The upgrades to apply.")] public readonly string[] Upgrades = { }; [Desc("Duration of the upgrade (in ticks). Set to 0 for a permanent upgrade.")] public readonly int Duration = 0; [Desc("The range to search for extra collectors in.", "Extra collectors will also be granted the crate action.")] public readonly WDist Range = new WDist(3); [Desc("The maximum number of extra collectors to grant the crate action to.", "-1 = no limit")] public readonly int MaxExtraCollectors = 4; public override object Create(ActorInitializer init) { return new GrantUpgradeCrateAction(init.Self, this); } } public class GrantUpgradeCrateAction : CrateAction { readonly Actor self; readonly GrantUpgradeCrateActionInfo info; public GrantUpgradeCrateAction(Actor self, GrantUpgradeCrateActionInfo info) : base(self, info) { this.self = self; this.info = info; } bool AcceptsUpgrade(Actor a) { var um = a.TraitOrDefault(); return um != null && (info.Duration > 0 ? info.Upgrades.Any(u => um.AcknowledgesUpgrade(a, u)) : info.Upgrades.Any(u => um.AcceptsUpgrade(a, u))); } public override int GetSelectionShares(Actor collector) { return AcceptsUpgrade(collector) ? info.SelectionShares : 0; } public override void Activate(Actor collector) { var actorsInRange = self.World.FindActorsInCircle(self.CenterPosition, info.Range) .Where(a => a != self && a != collector && a.Owner == collector.Owner && AcceptsUpgrade(a)); if (info.MaxExtraCollectors > -1) actorsInRange = actorsInRange.Take(info.MaxExtraCollectors); collector.World.AddFrameEndTask(w => { foreach (var a in actorsInRange.Append(collector)) { if (!a.IsInWorld || a.IsDead) continue; var um = a.TraitOrDefault(); foreach (var u in info.Upgrades) { if (info.Duration > 0) { if (um.AcknowledgesUpgrade(a, u)) um.GrantTimedUpgrade(a, u, info.Duration); } else { if (um.AcceptsUpgrade(a, u)) um.GrantUpgrade(a, u, this); } } } }); base.Activate(collector); } } }