#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using System.Linq; using OpenRA.FileFormats; namespace OpenRA.Graphics { class SmudgeRenderer { static string[] smudgeSpriteNames = { "bib3", "bib2", "bib1", "sc1", "sc2", "sc3", "sc4", "sc5", "sc6", "cr1", "cr2", "cr3", "cr4", "cr5", "cr6", }; readonly Sprite[] smudgeSprites; SpriteRenderer spriteRenderer; Map map; public SmudgeRenderer( Renderer renderer, Map map ) { this.spriteRenderer = new SpriteRenderer( renderer, true ); this.map = map; smudgeSprites = smudgeSpriteNames.SelectMany(f => SpriteSheetBuilder.LoadAllSprites(f)).ToArray(); } public void Draw() { /* var shroud = Game.world.LocalPlayer.Shroud; for (int y = map.YOffset; y < map.YOffset + map.Height; y++) for (int x = map.XOffset; x < map.XOffset + map.Width; x++) { if (!shroud.IsExplored(new int2(x,y))) continue; var tr = map.MapTiles[x,y]; if (tr.smudge != 0 && tr.smudge <= smudgeSprites.Length) { var location = new int2(x, y); spriteRenderer.DrawSprite(smudgeSprites[tr.smudge - 1], Game.CellSize * (float2)location, "terrain"); } } spriteRenderer.Flush(); */ } } }