Selectable: True MapFormat: 6 RequiresMod: ra Title: Fort Lonestar Description: Survive 11 Waves with 4 mates. Author: Nuke'm Bro. Tileset: TEMPERAT MapSize: 96,96 Bounds: 8,8,48,48 UseAsShellmap: False Type: Minigame Options: Fog: True Shroud: True AllyBuildRadius: False FragileAlliances: False StartingCash: 50 ConfigurableStartingUnits: False Players: PlayerReference@Neutral: Name: Neutral OwnsWorld: True NonCombatant: True Race: allies PlayerReference@Multi0: Name: Multi0 Playable: True AllowBots: False LockTeam: True Allies: Multi1,Multi2,Multi3 Enemies: Soviets PlayerReference@Multi1: Name: Multi1 Playable: True AllowBots: False LockTeam: True Allies: Multi0,Multi2,Multi3 Enemies: Soviets PlayerReference@Multi2: Name: Multi2 Playable: True AllowBots: False LockTeam: True Allies: Multi0,Multi1,Multi3 Enemies: Soviets PlayerReference@Multi3: Name: Multi3 Playable: True AllowBots: False LockTeam: True Allies: Multi0,Multi1,Multi2 Enemies: Soviets PlayerReference@Soviets: Name: Soviets Race: soviet ColorRamp: 0,255,128 Enemies: Multi0,Multi1,Multi2,Multi3 Actors: Actor76: t11 Location: 47,27 Owner: Neutral Actor47: t12 Location: 55,24 Owner: Neutral Actor25: tc03 Location: 54,49 Owner: Neutral Actor14: tc04 Location: 24,7 Owner: Neutral Actor10: tc04 Location: 38,53 Owner: Neutral Actor0: t14 Location: 32,16 Owner: Neutral Actor75: tc04 Location: 45,25 Owner: Neutral Actor72: tc01 Location: 49,16 Owner: Neutral Actor58: t10 Location: 22,54 Owner: Neutral Actor26: tc01 Location: 54,41 Owner: Neutral Actor37: tc01 Location: 54,21 Owner: Neutral Actor60: tc05 Location: 7,16 Owner: Neutral Actor69: t17 Location: 23,8 Owner: Neutral Actor4: tc04 Location: 29,45 Owner: Neutral Actor6: t17 Location: 33,43 Owner: Neutral Actor16: tc04 Location: 53,16 Owner: Neutral Actor21: tc03 Location: 8,14 Owner: Neutral Actor8: t14 Location: 49,37 Owner: Neutral Actor29: tc01 Location: 8,42 Owner: Neutral Actor49: t15 Location: 54,47 Owner: Neutral Actor62: tc05 Location: 6,43 Owner: Neutral Actor73: tc05 Location: 16,34 Owner: Neutral Actor30: barr Location: 36,26 Owner: Multi0 Actor84: brik Location: 35,25 Owner: Neutral Actor32: tc01 Location: 8,24 Owner: Neutral Actor59: tc05 Location: 7,39 Owner: Neutral Actor5: tc01 Location: 44,44 Owner: Neutral Actor67: brik Location: 29,25 Owner: Neutral Actor41: brik Location: 25,25 Owner: Neutral Actor56: brik Location: 26,25 Owner: Neutral Actor85: brik Location: 39,26 Owner: Neutral Actor81: brik Location: 38,25 Owner: Neutral Actor65: brik Location: 27,25 Owner: Neutral Actor66: brik Location: 28,25 Owner: Neutral Actor51: t08 Location: 55,46 Owner: Neutral Actor57: t12 Location: 19,54 Owner: Neutral Actor54: t11 Location: 26,54 Owner: Neutral Actor33: tc01 Location: 21,7 Owner: Neutral Actor27: tc01 Location: 42,54 Owner: Neutral Actor23: tc03 Location: 16,54 Owner: Neutral Actor15: tc04 Location: 38,8 Owner: Neutral Actor19: tc03 Location: 18,7 Owner: Neutral Actor17: tc03 Location: 54,26 Owner: Neutral Actor83: brik Location: 36,25 Owner: Neutral Actor197: brik Location: 39,37 Owner: Neutral Actor11: tc04 Location: 20,53 Owner: Neutral Actor9: tc04 Location: 53,37 Owner: Neutral Actor7: tc02 Location: 44,36 Owner: Neutral Actor3: t15 Location: 19,25 Owner: Neutral Actor1: t05 Location: 29,16 Owner: Neutral Actor82: brik Location: 37,25 Owner: Neutral Actor86: brik Location: 39,27 Owner: Neutral Actor80: brik Location: 39,25 Owner: Neutral Actor71: tc02 Location: 15,40 Owner: Neutral Actor64: t06 Location: 18,16 Owner: Neutral Actor63: t14 Location: 8,22 Owner: Neutral Actor53: t08 Location: 41,55 Owner: Neutral Actor61: tc05 Location: 54,39 Owner: Neutral Actor48: t01 Location: 54,23 Owner: Neutral Actor50: t17 Location: 54,44 Owner: Neutral Actor36: tc01 Location: 42,8 Owner: Neutral Actor52: t12 Location: 44,53 Owner: Neutral Actor87: brik Location: 39,28 Owner: Neutral Actor91: brik Location: 37,39 Owner: Neutral Actor196: brik Location: 39,38 Owner: Neutral Actor195: brik Location: 39,39 Owner: Neutral Actor45: brik Location: 25,28 Owner: Neutral Actor92: brik Location: 39,29 Owner: Neutral Actor194: brik Location: 38,39 Owner: Neutral Actor55: brik Location: 25,39 Owner: Neutral Actor200: brik Location: 28,39 Owner: Neutral Actor233: brik Location: 29,39 Owner: Neutral Actor240: brik Location: 39,35 Owner: Neutral Actor199: brik Location: 27,39 Owner: Neutral Actor78: mpspawn Location: 36,28 Owner: Neutral Actor28: tc01 Location: 24,54 Owner: Neutral Actor22: tc03 Location: 7,46 Owner: Neutral Actor24: tc03 Location: 45,54 Owner: Neutral Actor18: tc03 Location: 45,8 Owner: Neutral Actor12: tc04 Location: 7,37 Owner: Neutral Actor13: tc04 Location: 8,19 Owner: Neutral Actor2: tc04 Location: 14,23 Owner: Neutral Actor74: t06 Location: 19,36 Owner: Neutral Actor46: t11 Location: 54,19 Owner: Neutral Actor42: t16 Location: 53,19 Owner: Neutral Actor68: tc05 Location: 35,7 Owner: Neutral Actor239: brik Location: 39,36 Owner: Neutral Actor89: brik Location: 35,39 Owner: Neutral Actor90: brik Location: 36,39 Owner: Neutral Actor40: oilb Location: 32,30 Owner: Multi0 Actor237: brik Location: 25,35 Owner: Neutral Actor236: brik Location: 25,36 Owner: Neutral Actor235: brik Location: 25,37 Owner: Neutral Actor234: brik Location: 25,38 Owner: Neutral Actor44: brik Location: 25,27 Owner: Neutral Actor43: brik Location: 25,26 Owner: Neutral Actor198: brik Location: 26,39 Owner: Neutral Actor88: brik Location: 25,29 Owner: Neutral Entry1: waypoint Location: 8,8 Owner: Neutral Entry2: waypoint Location: 31,8 Owner: Neutral Entry3: waypoint Location: 55,8 Owner: Neutral Entry4: waypoint Location: 55,32 Owner: Neutral Entry5: waypoint Location: 55,55 Owner: Neutral Entry6: waypoint Location: 32,55 Owner: Neutral Entry7: waypoint Location: 8,55 Owner: Neutral Entry8: waypoint Location: 8,32 Owner: Neutral Paradrop1: waypoint Location: 32,28 Owner: Neutral Paradrop2: waypoint Location: 27,32 Owner: Neutral Paradrop3: waypoint Location: 32,36 Owner: Neutral Paradrop4: waypoint Location: 36,32 Owner: Neutral Patrol3: waypoint Location: 32,46 Owner: Neutral Patrol4: waypoint Location: 46,32 Owner: Neutral Actor20: apwr Location: 37,4 Owner: Soviets Patrol2: waypoint Location: 17,32 Owner: Neutral Patrol1: waypoint Location: 32,18 Owner: Neutral Actor34: sniper Location: 9,26 Owner: Soviets Actor35: sniper Location: 10,21 Owner: Soviets Actor38: sniper Location: 26,9 Owner: Soviets Actor39: sniper Location: 40,10 Owner: Soviets Actor77: sniper Location: 53,21 Owner: Soviets Actor79: sniper Location: 54,25 Owner: Soviets Actor93: sniper Location: 53,40 Owner: Soviets Actor94: sniper Location: 54,43 Owner: Soviets Actor95: sniper Location: 54,46 Owner: Soviets Actor96: sniper Location: 43,53 Owner: Soviets Actor97: sniper Location: 8,36 Owner: Soviets Actor98: sniper Location: 28,55 Owner: Soviets Actor100: barr Location: 27,26 Owner: Multi3 Actor99: barr Location: 27,36 Owner: Multi2 Actor31: barr Location: 36,36 Owner: Multi1 Actor101: oilb Location: 32,32 Owner: Multi1 Actor102: oilb Location: 30,32 Owner: Multi2 Actor103: oilb Location: 30,30 Owner: Multi3 Actor104: mpspawn Location: 27,28 Owner: Neutral Actor105: mpspawn Location: 27,38 Owner: Neutral Actor106: mpspawn Location: 36,38 Owner: Neutral Smudges: Rules: World: CrateSpawner: Maximum: 1 SpawnInterval: 100 -SpawnMPUnits: -MPStartLocations: FortLonestarScript: CRATE: -LevelUpCrateAction: -GiveMcvCrateAction: -RevealMapCrateAction: -HideMapCrateAction: -ExplodeCrateAction@nuke: -ExplodeCrateAction@boom: -ExplodeCrateAction@fire: -GiveUnitCrateAction@jeep: -GiveUnitCrateAction@arty: -GiveUnitCrateAction@v2rl: -GiveUnitCrateAction@1tnk: -GiveUnitCrateAction@2tnk: -GiveUnitCrateAction@3tnk: -GiveUnitCrateAction@4tnk: SupportPowerCrateAction@parabombs: SelectionShares: 30 HealUnitsCrateAction: SelectionShares: 30 GiveCashCrateAction: Amount: 400 UseCashTick: yes SelectionShares: 30 GiveUnitCrateAction@e7: Unit: e7 SelectionShares: 10 Player: ClassicProductionQueue@Infantry: Type: Infantry BuildSpeed: 1 LowPowerSlowdown: 3 ClassicProductionQueue@Defense: Type: Defense BuildSpeed: .4 LowPowerSlowdown: 3 OILB: Health: HP: 3000 Armor: Type: Wood Bib: RevealsShroud: Range: 3 ExternalCapturable: ExternalCapturableBar: EngineerRepairable: CashTrickler: Period: 250 Amount: 50 BARR: Buildable: Owner: allies,soviet Building: Power: 0 Health: HP: 1000 Production: Produces: Defense,Infantry -Sellable: BaseProvider: Range: 16 FTUR: Building: Power: 0 Owner: soviet Valued: Cost: 400 PBOX: Building: Power: 0 Owner: allies Prerequisites: barr,oilb Valued: Cost: 400 Health: HP: 200 Armor: Type: Heavy TransformOnPassenger@MEDI: PassengerTypes: MEDI OnEnter: pbox.MEDI OnExit: pbox SkipMakeAnims: true PBOX.E1: Buildable: Queue: Defense Prerequisites: barr Owner: allies PBOX.MEDI: Inherits: PBOX Tooltip: Name: Pillbox (Medic) RenderBuilding: Image: PBOX RenderRangeCircle: AutoTarget: AttackTurreted: PrimaryWeapon: Heal PrimaryLocalOffset: 0,-11,0,0,0 HBOX.E1: Inherits: HBOX Buildable: Queue: Defense BuildPaletteOrder: 20 Prerequisites: barr Owner: None HBOX: Building: Owner: None GUN: Buildable: Queue: Defense Prerequisites: barr Owner: None SAM: Buildable: Owner: None SBAG: Buildable: Owner: None MSLO: Buildable: Owner: None GAP: Buildable: Owner: None IRON: Buildable: Owner: None PDOX: Buildable: Owner: None SPEN: Buildable: Owner: allies DOME: Buildable: Owner: allies PROC: Buildable: Owner: allies SILO: Buildable: Owner: allies AGUN: Buildable: Owner: None TSLA: Buildable: Owner: None APWR: Buildable: Owner: allies STEK: Buildable: Owner: allies FIX: Buildable: Owner: allies POWR: Buildable: Owner: allies MIG: Buildable: Owner: allies Prerequisites: barr,afld Valued: Cost: 2000 YAK: Buildable: Owner: allies Prerequisites: barr,afld Valued: Cost: 150 TRAN: Buildable: Owner: allies Prerequisites: barr,hpad Valued: Cost: 150 HIND: Buildable: Owner: allies Prerequisites: barr,hpad Valued: Cost: 200 HELI: Buildable: Owner: allies Prerequisites: barr,hpad Valued: Cost: 200 HPAD: Building: Power: 0 Buildable: Owner: allies Prerequisites: barr Valued: Cost: 200 FENC: Buildable: Queue: Building Owner: None Prerequisites: barr Valued: Cost: 10 AFLD: Building: Power: 0 Buildable: Owner: allies Prerequisites: barr Valued: Cost: 200 DOG: Buildable: Owner: soviet,allies Prerequisites: barr,oilb Valued: Cost: 20 E1: Buildable: Owner: soviet,allies Prerequisites: barr,oilb Valued: Cost: 20 E2: Buildable: Owner: soviet,allies Prerequisites: barr,oilb Valued: Cost: 40 Explodes: Weapon: UnitExplodeSmall Chance: 20 E3: Buildable: Owner: soviet,allies Prerequisites: barr,oilb Valued: Cost: 60 E4: Buildable: Owner: soviet,allies Prerequisites: barr,oilb Valued: Cost: 100 E6: Buildable: Owner: soviet,allies Prerequisites: barr Valued: Cost: 100 E7: Buildable: Owner: soviet,allies Prerequisites: barr,oilb Valued: Cost: 750 3TNK: Inherits: ^Tank Buildable: Queue: Vehicle BuildPaletteOrder: 40 Prerequisites: fix Owner: soviet Hotkey: h Valued: Cost: 1150 Health: HP: 700 Armor: Type: Heavy Mobile: Speed: 71 Crushes: wall, atmine, crate, infantry RevealsShroud: Range: 7 Turreted: ROT: 5 Armament: Weapon: VolkNapalm Recoil: 200 RecoilRecovery: 38 LocalOffset: 0,85,0, 0,-85,0 AttackTurreted: RenderUnit: WithTurret: AutoTarget: Explodes: Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall Chance: 100 LeavesHusk: HuskActor: 3TNK.Husk Selectable: Bounds: 30,30 MECH: Buildable: Owner: None MEDI: Buildable: Owner: soviet,allies Prerequisites: barr,oilb Valued: Cost: 100 SHOK: Buildable: Owner: soviet,allies Prerequisites: barr,oilb Valued: Cost: 150 SNIPER: Inherits: ^Infantry Valued: Cost: 200 Buildable: Queue: Infantry BuildPaletteOrder: 80 Owner: soviet, allies Prerequisites: barr,oilb Hotkey: n Selectable: Bounds: 12,17,0,-6 Mobile: Speed: 56 Health: HP: 200 Passenger: PipType: Red RevealsShroud: Range: 6 AutoTarget: InitialStance: Defend Armament: Weapon: Sniper SPY: Inherits: ^Infantry Buildable: Queue: Infantry BuildPaletteOrder: 60 Prerequisites: barr,oilb Owner: allies, soviet Valued: Cost: 300 Selectable: Voice: SpyVoice Bounds: 12,17,0,-9 Health: HP: 25 Mobile: Speed: 56 RevealsShroud: Range: 5 Passenger: PipType: Yellow TakeCover: Spy: -AutoTarget: -RenderInfantry: RenderSpy: IdleAnimations: idle1,idle2 AttackFrontal: PrimaryWeapon: SilencedPPK FTRK: Inherits: ^Vehicle Valued: Cost: 600 Health: HP: 150 Armor: Type: Light Mobile: ROT: 10 Speed: 128 RevealsShroud: Range: 4 Turreted: ROT: 5 Offset: -298,0,298 Armament: Weapon: FLAK-23 Recoil: 85 AttackTurreted: RenderUnit: WithTurret: AutoTarget: Explodes: Weapon: UnitExplodeSmall EmptyWeapon: UnitExplodeSmall Selectable: Bounds: 28,28,0,0 APC: Inherits: ^Tank Health: HP: 400 Armor: Type: Heavy Mobile: Speed: 142 RevealsShroud: Range: 5 Armament: Weapon: M60mg LocalOffset: 0,0,171 AttackFrontal: RenderUnit: WithMuzzleFlash: AutoTarget: Cargo: Types: Infantry MaxWeight: 5 PipCount: 5 ARTY: Inherits: ^Tank Buildable: Queue: Vehicle BuildPaletteOrder: 80 Prerequisites: dome Owner: allies Valued: Cost: 600 Tooltip: Name: Artillery Description: Long-range artillery.\n Strong vs Infantry, Buildings\n Weak vs Tanks, Aircraft Health: HP: 75 Armor: Type: Light Mobile: ROT: 2 Speed: 85 RevealsShroud: Range: 7 AttackFrontal: PrimaryWeapon: 155mm SecondaryWeapon: 155mm RenderUnit: Explodes: Weapon: UnitExplode Chance: 50 AutoTarget: V2RL: Inherits: ^Vehicle Health: HP: 100 Armor: Type: Light Mobile: Speed: 99 RevealsShroud: Range: 5 Armament: Weapon: SCUD AttackFrontal: RenderUnitReload: AutoTarget: Explodes: Weapon: SCUD EmptyWeapon: 4TNK: Inherits: ^Tank Buildable: Health: HP: 2500 Armor: Type: Heavy Mobile: Speed: 56 RevealsShroud: Range: 14 Turreted: ROT: 1 AttackTurreted: PrimaryWeapon: 120mm SecondaryWeapon: MammothTusk PrimaryLocalOffset: -4,-5,0,0,0, 4,-5,0,0,0 SecondaryLocalOffset: -7,2,0,0,25, 7,2,0,0,-25 PrimaryRecoil: 8 PrimaryRecoilRecovery: 0.7 SecondaryRecoil: 2 RenderUnit: WithTurret: AutoTarget: Explodes: Weapon: napalm EmptyWeapon: napalm LeavesHusk: HuskActor: 4TNK.Husk SelfHealing: Step: 2 Ticks: 1 HealIfBelow: 40% DamageCooldown: 150 Selectable: Bounds: 44,38,0,-4 BRIK: Inherits: ^Wall Buildable: Queue: Defense BuildPaletteOrder: 1000 Prerequisites: fact Owner: None Hotkey: w Valued: Cost: 100 Health: HP: 250 Armor: Type: Concrete BADR.Bomber: AttackBomber: Armament: Weapon: ParaBomb Inherits: ^Plane Health: HP: 60 Armor: Type: Light Plane: ROT: 5 Speed: 280 LimitedAmmo: Ammo: 30 RenderUnit: Image: mig WithShadow: IronCurtainable: -Selectable: -GainsExperience: Tooltip: Name: Mig Bomber LeavesHusk: HuskActor: BADR.Husk -EjectOnDeath: -GpsDot: Contrail@1: Offset: -598,-683,0 Contrail@2: Offset: -598,683,0 SmokeTrailWhenDamaged: Offset: -853,0,171 Interval: 2 BADR.Husk: Inherits: ^PlaneHusk Tooltip: Name: Badger RenderUnit: Image: mig WithShadow: Plane: ROT: 5 Speed: 149 SmokeTrailWhenDamaged: Offset: -853,0,171 Interval: 2 MinDamage: Undamaged Sequences: VoxelSequences: Weapons: 120mm: ROF: 150 Range: 10c0 Report: CANNON1.AUD Burst: 6 Projectile: Bullet Speed: 204 High: true Inaccuracy: 1c682 Image: 120MM ContrailLength: 50 Warhead: Spread: 256 Versus: None: 75% Wood: 75% Light: 75% Concrete: 100% Explosion: self_destruct WaterExplosion: self_destruct InfDeath: 4 SmudgeType: Crater Damage: 150 MammothTusk: ROF: 300 Range: 10c0 Report: MISSILE6.AUD Burst: 2 ValidTargets: Ground, Air Projectile: Missile Speed: 128 Arm: 2 High: true Shadow: false Trail: smokey ContrailLength: 150 Inaccuracy: 853 Image: DRAGON ROT: 10 RangeLimit: 80 Warhead: Spread: 640 Versus: None: 125% Wood: 110% Light: 110% Heavy: 100% Concrete: 200% Explosion: nuke WaterExplosion: nuke InfDeath: 3 SmudgeType: Crater Damage: 250 VolkNapalm: ROF: 40 Range: 8c0 Report: firebl3.aud ValidTargets: Ground Burst: 6 BurstDelay: 1 Projectile: Bullet Speed: 426 Image: 120MM Inaccuracy: 2c512 Trail: smokey ContrailLength: 2 Warhead: Spread: 341 Versus: None: 90% Wood: 170% Light: 100% Heavy: 100% Concrete: 100% Explosion: small_explosion WaterExplosion: small_explosion InfDeath: 4 SmudgeType: Scorch ImpactSound: firebl3 Damage: 15 ParaBomb: ROF: 5 Range: 5c0 Report: CHUTE1.AUD Projectile: GravityBomb Image: BOMBLET Warhead: Spread: 426 Versus: None: 125% Wood: 100% Light: 60% Concrete: 25% Explosion: napalm ImpactSound: firebl3.aud WaterExplosion: napalm InfDeath: 5 SmudgeType: Crater Damage: 200 155mm: ROF: 10 Range: 7c512 Burst: 20 MinRange: 3c0 -Report: Projectile: Bullet Speed: 170 Trail: fb4 Image: fb3 High: true Angle: 62 Inaccuracy: 1c682 ContrailLength: 2 Warhead: Spread: 426 Versus: None: 80% Wood: 100% Light: 60% Heavy: 75% Concrete: 35% Explosion: small_napalm WaterExplosion: small_napalm InfDeath: 5 SmudgeType: Scorch ImpactSound: firebl3.aud Damage: 10 FLAK-23: ROF: 10 Range: 8c0 Report: AACANON3.AUD ValidTargets: Air,Ground Projectile: Bullet Speed: 1c682 High: true Warhead: Spread: 213 Versus: None: 35% Wood: 30% Light: 30% Heavy: 40% Concrete: 30% Explosion: med_explosion Damage: 25 SCUD: ROF: 280 Range: 7c0 MinRange: 3c0 Report: MISSILE1.AUD Projectile: Bullet Speed: 170 Arm: 10 High: true Shadow: false Trail: smokey Inaccuracy: 426 Image: V2 Angle: 62 Warhead: Spread: 853 Versus: None: 100% Wood: 90% Light: 80% Heavy: 70% Explosion: nuke WaterExplosion: large_splash InfDeath: 3 SmudgeType: Crater Damage: 500 ImpactSound: kaboom1.aud WaterImpactSound: kaboom1.aud SilencedPPK: ROF: 80 Range: 2c512 Report: silppk.aud Projectile: Bullet Speed: 1c682 Warhead: Spread: 128 Versus: Wood: 0% Light: 0% Heavy: 50% Concrete: 0% Explosion: piffs InfDeath: 2 Damage: 150 Voices: Notifications: Translations: