#region Copyright & License Information /* * Copyright 2007,2009,2010 Chris Forbes, Robert Pepperell, Matthew Bowra-Dean, Paul Chote, Alli Witheford. * This file is part of OpenRA. * * OpenRA is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * OpenRA is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with OpenRA. If not, see . */ #endregion using System; using System.Linq; using System.Collections.Generic; using OpenRA.Mods.RA.Activities; using OpenRA.Traits; using OpenRA.Traits.Activities; namespace OpenRA.Mods.RA { class OreRefineryInfo : ITraitInfo { public readonly int Pips = 0; public readonly int Capacity = 0; public readonly int ProcessTick = 25; public readonly int ProcessAmount = 50; public object Create(Actor self) { return new OreRefinery(self, this); } } class OreRefinery : ITick, IAcceptOre, IPips { Actor self; OreRefineryInfo Info; [Sync] int nextProcessTime = 0; [Sync] public int Ore = 0; public OreRefinery(Actor self, OreRefineryInfo info) { this.self = self; Info = info; } public void GiveOre(int amount) { Ore += amount; if (Ore > Info.Capacity) Ore = Info.Capacity; } public void Tick(Actor self) { if (--nextProcessTime <= 0) { // Convert resources to cash var pr = self.Owner.PlayerActor.traits.Get(); int amount = Math.Min(Ore, Info.ProcessAmount); amount = Math.Min(amount, pr.OreCapacity - pr.Ore); if (amount > 0) { Ore -=amount; pr.GiveOre(amount); } nextProcessTime = Info.ProcessTick; } } public IEnumerable GetPips(Actor self) { return Graphics.Util.MakeArray( Info.Pips, i => (Ore * 1.0f / Info.Capacity > i * 1.0f / Info.Pips) ? PipType.Red : PipType.Transparent ); } public int2 DeliverOffset { get { return new int2(1, 2); } } public void OnDock(Actor harv, DeliverResources dockOrder) { var unit = harv.traits.Get(); if (unit.Facing != 64) harv.QueueActivity(new Turn(64)); harv.QueueActivity( new CallFunc( () => { var renderUnit = harv.traits.Get(); if (renderUnit.anim.CurrentSequence.Name != "empty") renderUnit.PlayCustomAnimation(harv, "empty", () => { harv.traits.Get().Deliver(harv, self); harv.QueueActivity(new Harvest()); }); } )); } } }