#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System; using System.Drawing; namespace OpenRA { public struct int2 { public int X,Y; public int2( int x, int y ) { this.X = x; this.Y = y; } public int2( Point p ) { X = p.X; Y = p.Y; } public int2( Size p ) { X = p.Width; Y = p.Height; } public static int2 operator +(int2 a, int2 b) { return new int2(a.X + b.X, a.Y + b.Y); } public static int2 operator -(int2 a, int2 b) { return new int2(a.X - b.X, a.Y - b.Y); } public static int2 operator *(int a, int2 b) { return new int2(a * b.X, a * b.Y); } public static int2 operator *(int2 b, int a) { return new int2(a * b.X, a * b.Y); } public static int2 operator /(int2 a, int b) { return new int2(a.X / b, a.Y / b); } public static int2 operator -(int2 a) { return new int2(-a.X, -a.Y); } public static bool operator ==(int2 me, int2 other) { return (me.X == other.X && me.Y == other.Y); } public static bool operator !=(int2 me, int2 other) { return !(me == other); } public int2 Sign() { return new int2(Math.Sign(X), Math.Sign(Y)); } public int2 Abs() { return new int2( Math.Abs( X ), Math.Abs( Y ) ); } public int LengthSquared { get { return X * X + Y * Y; } } public int Length { get { return (int)Math.Sqrt(LengthSquared); } } public override int GetHashCode() { return X.GetHashCode() ^ Y.GetHashCode(); } public static int2 Max(int2 a, int2 b) { return new int2(Math.Max(a.X, b.X), Math.Max(a.Y, b.Y)); } public static int2 Min(int2 a, int2 b) { return new int2(Math.Min(a.X, b.X), Math.Min(a.Y, b.Y)); } public override bool Equals(object obj) { if (obj == null) return false; int2 o = (int2)obj; return o == this; } public static readonly int2 Zero = new int2(0, 0); public Point ToPoint() { return new Point(X, Y); } public PointF ToPointF() { return new PointF(X, Y); } public float2 ToFloat2() { return new float2(X, Y); } public override string ToString() { return string.Format("{0},{1}", X, Y); } // Change endianness of a uint32 public static uint Swap(uint orig) { return (uint)((orig & 0xff000000) >> 24) | ((orig & 0x00ff0000) >> 8) | ((orig & 0x0000ff00) << 8) | ((orig & 0x000000ff) << 24); } public static int Lerp( int a, int b, int mul, int div ) { return a + ( b - a ) * mul / div; } public static int2 Lerp( int2 a, int2 b, int mul, int div ) { return a + ( b - a ) * mul / div; } public int2 Clamp(Rectangle r) { return new int2(Math.Min(r.Right, Math.Max(X, r.Left)), Math.Min(r.Bottom, Math.Max(Y, r.Top))); } } }