^MapGenerators: ExperimentalMapGenerator@experimental: Type: experimental Name: map-generator-experimental Settings: Option@hidden_defaults: Choice@hidden_defaults: Settings: TerrainFeatureSize: 20480 ForestFeatureSize: 20480 ResourceFeatureSize: 20480 CivilianBuildingsFeatureSize: 10240 Water: 200 Mountains: 100 Forests: 25 ForestCutout: 2 MaximumCutoutSpacing: 12 TerrainSmoothing: 4 SmoothingThreshold: 833 MinimumLandSeaThickness: 5 MinimumMountainThickness: 5 MaximumAltitude: 8 RoughnessRadius: 5 Roughness: 500 MinimumTerrainContourSpacing: 6 MinimumCliffLength: 10 ForestClumpiness: 1 DenyWalledAreas: True EnforceSymmetry: 0 Roads: True RoadSpacing: 5 RoadShrink: 0 CreateEntities: True CentralSpawnReservationFraction: 250 ResourceSpawnReservation: 8 SpawnRegionSize: 12 SpawnBuildSize: 8 MinimumSpawnRadius: 5 SpawnResourceSpawns: 3 SpawnReservation: 16 SpawnResourceBias: 1150 ResourcesPerPlayer: 50000 OreUniformity: 250 OreClumpiness: 2 MaximumExpansionResourceSpawns: 5 MaximumResourceSpawnsPerExpansion: 2 MinimumExpansionSize: 2 MaximumExpansionSize: 12 ExpansionInner: 2 ExpansionBorder: 1 CivilianBuildings: 125 CivilianBuildingDensity: 500 MinimumCivilianBuildingDensity: 90 CivilianBuildingDensityRadius: 3 DefaultResource: Ore ResourceSpawnSeeds: mine: Ore gmine: Gems ClearTerrain: Clear PlayableTerrain: Beach,Bridge,Clear,Gems,Ore,Road,Rough,Wall,Water PartiallyPlayableTerrain: Tree UnplayableTerrain: River,Rock DominantTerrain: River,Rock,Tree,Water ZoneableTerrain: Clear,Road PartiallyPlayableCategories: Beach,Road ClearSegmentTypes: Clear BeachSegmentTypes: Beach CliffSegmentTypes: Cliff RoadSegmentTypes: Road,RoadIn,RoadOut ForestObstacles: Trees UnplayableObstacles: Obstructions CivilianBuildingsObstacles: CivilianBuildings Option@hidden_tileset_overrides: Choice@desert: Tileset: DESERT Settings: LandTile: 255 WaterTile: 256 Choice@temperat: Tileset: TEMPERAT Settings: LandTile: 255 WaterTile: 1 Choice@snow: Tileset: SNOW Settings: LandTile: 255 WaterTile: 1 Option@Seed: Label: label-ra-map-generator-option-seed Random: True Default: 0 Integer: Seed Option@TerrainType: Label: label-ra-map-generator-option-terrain-type Priority: 2 Default: Gardens Choice@Lakes: Label: label-ra-map-generator-choice-terrain-type-lakes Settings: Choice@Puddles: Label: label-ra-map-generator-choice-terrain-type-puddles Settings: Water: 100 Choice@Gardens: Label: label-ra-map-generator-choice-terrain-type-gardens Settings: Water: 50 Forests: 300 ForestCutout: 3 EnforceSymmetry: 2 RoadSpacing: 3 RoadShrink: 4 Choice@Plains: Label: label-ra-map-generator-choice-terrain-type-plains Settings: Water: 0 CivilianBuildings: 100 Choice@Parks: Label: label-ra-map-generator-choice-terrain-type-parks Settings: Water: 0 Forests: 100 CivilianBuildings: 100 Choice@Woodlands: Label: label-ra-map-generator-choice-terrain-type-woodlands Settings: Water: 0 Forests: 400 ForestCutout: 3 EnforceSymmetry: 2 RoadSpacing: 3 RoadShrink: 4 Choice@Overgrown: Label: label-ra-map-generator-choice-terrain-type-overgrown Settings: Water: 0 Forests: 500 EnforceSymmetry: 2 Mountains: 500 Roughness: 250 Choice@Rocky: Label: label-ra-map-generator-choice-terrain-type-rocky Settings: Water: 0 Forests: 300 ForestCutout: 3 EnforceSymmetry: 2 Mountains: 500 Roughness: 250 RoadSpacing: 3 RoadShrink: 4 Choice@Mountains: Label: label-ra-map-generator-choice-terrain-type-mountains Settings: Water: 0 Mountains: 1000 Roughness: 600 MinimumTerrainContourSpacing: 5 Choice@MountainLakes: Label: label-ra-map-generator-choice-terrain-type-mountain-lakes Settings: Water: 200 Mountains: 1000 Roughness: 850 MinimumTerrainContourSpacing: 5 Choice@Oceanic: Label: label-ra-map-generator-choice-terrain-type-oceanic Settings: Water: 800 Forests: 0 MinimumSpawnRadius: 4 Choice@LargeIslands: Label: label-ra-map-generator-choice-terrain-type-large-islands Settings: Water: 750 TerrainFeatureSize: 51200 Forests: 0 Choice@Continents: Label: label-ra-map-generator-choice-terrain-type-continents Settings: Water: 500 TerrainFeatureSize: 102400 Choice@Wetlands: Label: label-ra-map-generator-choice-terrain-type-wetlands Settings: Water: 500 Choice@NarrowWetlands: Label: label-ra-map-generator-choice-terrain-type-narrow-wetlands Settings: Water: 500 TerrainFeatureSize: 5120 Forests: 0 SpawnBuildSize: 6 MinimumSpawnRadius: 4 Option@Rotations: Label: label-ra-map-generator-option-rotations SimpleChoice: Rotations Values: 1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16 Default: 2 Priority: 1 Option@Mirror: Label: label-ra-map-generator-option-mirror Default: None Priority: 1 Choice@None: Label: label-ra-map-generator-choice-mirror-none Settings: Mirror: None Choice@LeftMatchesRight: Label: label-ra-map-generator-choice-mirror-left-matches-right Settings: Mirror: LeftMatchesRight Choice@TopLeftMatchesBottomRight: Label: label-ra-map-generator-choice-mirror-top-left-matches-bottom-right Settings: Mirror: TopLeftMatchesBottomRight Choice@TopMatchesBottom: Label: label-ra-map-generator-choice-mirror-top-matches-bottom Settings: Mirror: TopMatchesBottom Choice@TopRightMatchesBottomLeft: Label: label-ra-map-generator-choice-mirror-top-right-matches-bottom-left Settings: Mirror: TopRightMatchesBottomLeft Option@Shape: Label: label-ra-map-generator-option-shape Default: Square Priority: 1 Choice@Square: Label: label-ra-map-generator-choice-shape-square Settings: ExternalCircularBias: 0 Choice@CircleMountain: Label: label-ra-map-generator-choice-shape-circle-mountain Settings: ExternalCircularBias: 1 Choice@CircleWater: Label: label-ra-map-generator-choice-shape-circle-water Settings: ExternalCircularBias: -1 Option@Players: Label: label-ra-map-generator-option-players SimpleChoice: Players Values: 0,1,2,3,4,5,6,7,8,9,10,11,12,13,14,15,16 Default: 1 Priority: 1 Option@Resources: Label: label-ra-map-generator-option-resources Default: Medium Choice@None: Label: label-ra-map-generator-choice-resources-none Settings: SpawnResourceSpawns: 0 ResourcesPerPlayer: 0 ResourceSpawnWeights: MaximumExpansionResourceSpawns: 0 MaximumResourceSpawnsPerExpansion: 1 Choice@Low: Label: label-ra-map-generator-choice-resources-low Settings: SpawnResourceSpawns: 2 ResourcesPerPlayer: 25000 ResourceSpawnWeights: mine: 1 MaximumExpansionResourceSpawns: 3 MaximumResourceSpawnsPerExpansion: 1 Choice@Medium: Label: label-ra-map-generator-choice-resources-medium Settings: SpawnResourceSpawns: 3 ResourcesPerPlayer: 50000 ResourceSpawnWeights: mine: 95 gmine: 5 MaximumExpansionResourceSpawns: 5 MaximumResourceSpawnsPerExpansion: 2 Choice@High: Label: label-ra-map-generator-choice-resources-high Settings: SpawnResourceSpawns: 3 ResourcesPerPlayer: 75000 ResourceSpawnWeights: mine: 9 gmine: 1 MaximumExpansionResourceSpawns: 8 MaximumResourceSpawnsPerExpansion: 3 Choice@VeryHigh: Label: label-ra-map-generator-choice-resources-very-high Settings: SpawnResourceSpawns: 4 ResourcesPerPlayer: 100000 ResourceSpawnWeights: mine: 8 gmine: 2 MaximumExpansionResourceSpawns: 10 MaximumResourceSpawnsPerExpansion: 3 Choice@Full: Label: label-ra-map-generator-choice-resources-full Settings: SpawnResourceSpawns: 0 ResourcesPerPlayer: 1000000000 ResourceSpawnWeights: MaximumExpansionResourceSpawns: 0 MaximumResourceSpawnsPerExpansion: 1 Option@Buildings: Label: label-ra-map-generator-option-buildings Default: Standard Choice@None: Label: label-ra-map-generator-choice-buildings-none Settings: MinimumBuildings: 0 MaximumBuildings: 0 BuildingWeights: Choice@Standard: Label: label-ra-map-generator-choice-buildings-standard Settings: MinimumBuildings: 0 MaximumBuildings: 3 BuildingWeights: hosp: 2 miss: 1 oilb: 9 Choice@Extra: Label: label-ra-map-generator-choice-buildings-extra Settings: MinimumBuildings: 3 MaximumBuildings: 6 BuildingWeights: fcom: 3 hosp: 2 miss: 1 oilb: 9 pbox: 2 Choice@OilOnly: Label: label-ra-map-generator-choice-buildings-oil-only Settings: MinimumBuildings: 0 MaximumBuildings: 3 BuildingWeights: oilb: 1 Choice@OilRush: Label: label-ra-map-generator-choice-buildings-oil-rush Settings: MinimumBuildings: 8 MaximumBuildings: 10 BuildingWeights: oilb: 1 Option@Density: Label: label-ra-map-generator-option-density Default: Players Priority: 1 Choice@Players: Label: label-ra-map-generator-choice-density-players Settings: AreaEntityBonus: 0 PlayerCountEntityBonus: 1000000 Choice@AreaAndPlayers: Label: label-ra-map-generator-choice-density-area-and-players Settings: AreaEntityBonus: 200 PlayerCountEntityBonus: 500000 Choice@AreaVeryLow: Label: label-ra-map-generator-choice-density-area-very-low Settings: AreaEntityBonus: 100 PlayerCountEntityBonus: 0 Choice@AreaLow: Label: label-ra-map-generator-choice-density-area-low Settings: AreaEntityBonus: 200 PlayerCountEntityBonus: 0 Choice@AreaMedium: Label: label-ra-map-generator-choice-density-area-medium Settings: AreaEntityBonus: 400 PlayerCountEntityBonus: 0 Choice@AreaHigh: Label: label-ra-map-generator-choice-density-area-high Settings: AreaEntityBonus: 600 PlayerCountEntityBonus: 0 Choice@AreaVeryHigh: Label: label-ra-map-generator-choice-density-area-very-high Settings: AreaEntityBonus: 800 PlayerCountEntityBonus: 0 Option@DenyWalledArea: Label: label-ra-map-generator-option-deny-walled-areas Checkbox: DenyWalledAreas Default: True Priority: 1 Option@Roads: Label: label-ra-map-generator-option-roads Checkbox: Roads Default: True Priority: 1 Option@CivilianDensity: Label: label-ra-map-generator-option-civilian-density Default: Default Priority: 3 Choice@Default: Label: label-ra-map-generator-choice-civilian-density-default Settings: Choice@None: Label: label-ra-map-generator-choice-civilian-density-none Settings: CivilianBuildings: 0 Choice@Low: Label: label-ra-map-generator-choice-civilian-density-low Settings: CivilianBuildings: 75 Choice@Medium: Label: label-ra-map-generator-choice-civilian-density-medium Settings: CivilianBuildings: 125 Choice@High: Label: label-ra-map-generator-choice-civilian-density-high Settings: CivilianBuildings: 250 Choice@VeryHigh: Label: label-ra-map-generator-choice-civilian-density-very-high Settings: CivilianBuildings: 500 Choice@Max: Label: label-ra-map-generator-choice-civilian-density-max Settings: CivilianBuildings: 1000 ClearMapGenerator@clear: Type: clear Name: map-generator-clear Settings: Option@Tile: Label: label-clear-map-generator-option-tile Choice@DesertClear: Label: label-clear-map-generator-choice-tile-clear Tileset: DESERT Settings: Tile: 255 Choice@DesertWater: Label: label-clear-map-generator-choice-tile-water Tileset: DESERT Settings: Tile: 256 Choice@SnowClear: Label: label-clear-map-generator-choice-tile-clear Tileset: SNOW Settings: Tile: 255 Choice@SnowWater: Label: label-clear-map-generator-choice-tile-water Tileset: SNOW Settings: Tile: 1 Choice@TemperatClear: Label: label-clear-map-generator-choice-tile-clear Tileset: TEMPERAT Settings: Tile: 255 Choice@TemperatWater: Label: label-clear-map-generator-choice-tile-water Tileset: TEMPERAT Settings: Tile: 1 Choice@InteriorClear: Label: label-clear-map-generator-choice-tile-clear Tileset: INTERIOR Settings: Tile: 275 Choice@InteriorEmpty: Label: label-clear-map-generator-choice-tile-empty Tileset: INTERIOR Settings: Tile: 255