#region Copyright & License Information /* * Copyright 2007-2011 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using OpenRA.Traits; namespace OpenRA.Mods.RA { public static class ActorExts { static bool IsDisguisedSpy( this Actor a ) { var spy = a.TraitOrDefault(); return spy != null && spy.Disguised; } public static bool AppearsFriendlyTo(this Actor self, Actor toActor) { var stance = toActor.Owner.Stances[ self.Owner ]; if (stance == Stance.Ally) return true; if (self.IsDisguisedSpy() && !toActor.HasTrait()) return toActor.Owner.Stances[self.Trait().disguisedAsPlayer] == Stance.Ally; return stance == Stance.Ally; } public static bool AppearsHostileTo(this Actor self, Actor toActor) { var stance = toActor.Owner.Stances[ self.Owner ]; if (stance == Stance.Ally) return false; /* otherwise, we'll hate friendly disguised spies */ if (self.IsDisguisedSpy() && !toActor.HasTrait()) return toActor.Owner.Stances[self.Trait().disguisedAsPlayer] == Stance.Enemy; return stance == Stance.Enemy; } } }