#region Copyright & License Information /* * Copyright 2007-2010 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see LICENSE. */ #endregion using System; namespace OpenRA.Traits { public class DeveloperModeInfo : ITraitInfo { public int InitialCash = 20000; public int BuildSpeed = 1; public int ChargeTime = 1; public object Create(ActorInitializer init) { return new DeveloperMode(this); } } public class DeveloperMode : IResolveOrder { DeveloperModeInfo Info; public DeveloperMode (DeveloperModeInfo info) { Info = info; } public void ResolveOrder (Actor self, Order order) { switch (order.OrderString) { case "DevModeGiveCash": self.World.AddFrameEndTask( w => { self.Owner.PlayerActor.traits.Get().GiveCash(Info.InitialCash); }); break; } } } }