#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System.Linq; using OpenRA.Mods.RA.Move; using OpenRA.Primitives; using OpenRA.Traits; namespace OpenRA.Mods.RA { public class LeavesHuskInfo : ITraitInfo { [ActorReference] public readonly string HuskActor = null; public object Create(ActorInitializer init) { return new LeavesHusk(init, this); } } public class LeavesHusk : INotifyKilled { readonly LeavesHuskInfo info; readonly string race; public LeavesHusk(ActorInitializer init, LeavesHuskInfo info) { this.info = info; race = init.Contains() ? init.Get() : init.self.Owner.Country.Race; } public void Killed(Actor self, AttackInfo e) { if (!self.IsInWorld) return; self.World.AddFrameEndTask(w => { var td = new TypeDictionary { new ParentActorInit(self), new LocationInit(self.Location), new CenterPositionInit(self.CenterPosition), new OwnerInit(self.Owner), new RaceInit(race), new SkipMakeAnimsInit() }; // Allows the husk to drag to its final position var mobile = self.TraitOrDefault(); if (mobile != null) { if (!mobile.CanEnterCell(self.Location, self, false)) return; td.Add(new HuskSpeedInit(mobile.MovementSpeedForCell(self, self.Location))); } var facing = self.TraitOrDefault(); if (facing != null) td.Add(new FacingInit(facing.Facing)); // TODO: This will only take the first turret if there are multiple // This isn't a problem with the current units, but may be a problem for mods var turreted = self.TraitsImplementing().FirstOrDefault(); if (turreted != null) td.Add(new TurretFacingInit(turreted.turretFacing)); var chronoshiftable = self.TraitOrDefault(); if (chronoshiftable != null && chronoshiftable.ReturnTicks > 0) { td.Add(new ChronoshiftOriginInit(chronoshiftable.Origin)); td.Add(new ChronoshiftReturnInit(chronoshiftable.ReturnTicks)); } var huskActor = self.TraitsImplementing() .Select(ihm => ihm.HuskActor(self)) .FirstOrDefault(a => a != null); w.CreateActor(huskActor ?? info.HuskActor, td); }); } } }