#region Copyright & License Information /* * Copyright 2007-2014 The OpenRA Developers (see AUTHORS) * This file is part of OpenRA, which is free software. It is made * available to you under the terms of the GNU General Public License * as published by the Free Software Foundation. For more information, * see COPYING. */ #endregion using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using OpenRA.Graphics; using OpenRA.Mods.RA.Render; using OpenRA.Traits; using OpenRA.Widgets; namespace OpenRA.Mods.RA.Widgets { public class ObserverProductionIconsWidget : Widget { public Func GetPlayer; readonly World world; readonly WorldRenderer worldRenderer; Dictionary clocks; public int IconWidth = 32; public int IconHeight = 24; public int IconSpacing = 8; [ObjectCreator.UseCtor] public ObserverProductionIconsWidget(World world, WorldRenderer worldRenderer) { this.world = world; this.worldRenderer = worldRenderer; clocks = new Dictionary(); } protected ObserverProductionIconsWidget(ObserverProductionIconsWidget other) : base(other) { GetPlayer = other.GetPlayer; world = other.world; worldRenderer = other.worldRenderer; clocks = other.clocks; } public override void Draw() { var player = GetPlayer(); if (player == null) { return; } var queues = world.ActorsWithTrait() .Where(a => a.Actor.Owner == player) .Select((a, i) => new { a.Trait, i }); foreach (var queue in queues) { if (!clocks.ContainsKey(queue.Trait)) { clocks.Add(queue.Trait, new Animation(world, "clock")); } } var iconSize = new float2(IconWidth, IconHeight); foreach (var queue in queues) { var current = queue.Trait.CurrentItem(); if (current == null) continue; var actor = queue.Trait.AllItems().FirstOrDefault(a => a.Name == current.Item); if (actor == null) continue; var icon = new Animation(world, RenderSimple.GetImage(actor)); icon.Play(actor.Traits.Get().Icon); var location = new float2(RenderBounds.Location) + new float2(queue.i * (IconWidth + IconSpacing), 0); WidgetUtils.DrawSHPCentered(icon.Image, location + 0.5f * iconSize, worldRenderer, 0.5f); var clock = clocks[queue.Trait]; clock.PlayFetchIndex("idle", () => current.TotalTime == 0 ? 0 : ((current.TotalTime - current.RemainingTime) * (clock.CurrentSequence.Length - 1) / current.TotalTime)); clock.Tick(); WidgetUtils.DrawSHPCentered(clock.Image, location + 0.5f * iconSize, worldRenderer, 0.5f); var tiny = Game.Renderer.Fonts["Tiny"]; var text = GetOverlayForItem(current); tiny.DrawTextWithContrast(text, location + new float2(16, 16) - new float2(tiny.Measure(text).X / 2, 0), Color.White, Color.Black, 1); } } static string GetOverlayForItem(ProductionItem item) { if (item.Paused) return "ON HOLD"; if (item.Done) return "READY"; return WidgetUtils.FormatTime(item.RemainingTimeActual); } public override Widget Clone() { return new ObserverProductionIconsWidget(this); } } }