Files
OpenRA/OpenRA.Game/GameSpeed.cs
2024-10-04 15:11:27 +03:00

61 lines
1.6 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using System.Collections.Generic;
namespace OpenRA
{
public class GameSpeed
{
[FluentReference]
[FieldLoader.Require]
public readonly string Name;
[FieldLoader.Require]
public readonly int Timestep;
[FieldLoader.Require]
public readonly int OrderLatency;
}
public class GameSpeeds : IGlobalModData
{
[FieldLoader.Require]
public readonly string DefaultSpeed;
[FieldLoader.LoadUsing(nameof(LoadSpeeds))]
public readonly Dictionary<string, GameSpeed> Speeds;
static object LoadSpeeds(MiniYaml y)
{
var ret = new Dictionary<string, GameSpeed>();
var speedsNode = y.NodeWithKeyOrDefault("Speeds");
if (speedsNode == null)
throw new YamlException("Error parsing GameSpeeds: Missing Speeds node!");
foreach (var node in speedsNode.Value.Nodes)
{
try
{
ret.Add(node.Key, FieldLoader.Load<GameSpeed>(node.Value));
}
catch (FieldLoader.MissingFieldsException e)
{
var label = e.Missing.Length > 1 ? "Required properties missing" : "Required property missing";
throw new YamlException($"Error parsing GameSpeed {node.Key}: {label}: {e.Missing.JoinWith(", ")}");
}
}
return ret;
}
}
}