The default Stream implementation of this method has to rent an array so it can call the overload that accepts an array, and then copy the output over. This is because the array overload is required and the span overload was only added more recently. We can avoid the overhead of this by implementing the span overload and working with the destination span directly. Do so for all classes we have that derive from Stream, and redirect their array overload to the span overload for code reuse.
178 lines
5.8 KiB
C#
178 lines
5.8 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System;
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using System.ComponentModel;
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using System.IO;
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namespace OpenRA.Primitives
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{
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public class SegmentStream : Stream
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{
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public readonly Stream BaseStream;
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public readonly long BaseOffset;
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public readonly long BaseCount;
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/// <summary>
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/// Creates a new <see cref="SegmentStream"/> that wraps a subset of the source stream. This takes ownership of
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/// the source stream. The <see cref="SegmentStream"/> is dependent on the source and changes its underlying
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/// position.
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/// </summary>
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/// <param name="stream">The source stream, of which only a segment should be exposed. Ownership is transferred
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/// to the <see cref="SegmentStream"/>.</param>
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/// <param name="offset">The offset at which the segment starts.</param>
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/// <param name="count">The length of the segment.</param>
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public SegmentStream(Stream stream, long offset, long count)
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{
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if (stream == null)
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throw new ArgumentNullException(nameof(stream));
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if (!stream.CanSeek)
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throw new ArgumentException("stream must be seekable.", nameof(stream));
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if (offset < 0)
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throw new ArgumentOutOfRangeException(nameof(offset), "offset must be non-negative.");
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if (count < 0)
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throw new ArgumentOutOfRangeException(nameof(count), "count must be non-negative.");
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BaseStream = stream;
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BaseOffset = offset;
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BaseCount = count;
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stream.Seek(BaseOffset, SeekOrigin.Begin);
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}
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public override bool CanSeek => true;
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public override bool CanRead => BaseStream.CanRead;
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public override bool CanWrite => BaseStream.CanWrite;
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public override long Length => BaseCount;
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public override long Position
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{
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get => BaseStream.Position - BaseOffset;
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set => BaseStream.Position = BaseOffset + value;
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}
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public override int ReadByte()
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{
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if (Position < Length)
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return BaseStream.ReadByte();
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return -1;
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}
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public override int Read(byte[] buffer, int offset, int count)
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{
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return Read(buffer.AsSpan(offset, count));
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}
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public override int Read(Span<byte> buffer)
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{
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var remaining = Length - Position;
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if (remaining <= 0)
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return 0;
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return BaseStream.Read(buffer[..(int)Math.Min(remaining, buffer.Length)]);
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}
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public override void WriteByte(byte value)
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{
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if (Position < Length)
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BaseStream.WriteByte(value);
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throw new IOException("Attempted to write past the end of the stream.");
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}
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public override void Write(byte[] buffer, int offset, int count)
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{
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Write(buffer.AsSpan(offset, count));
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}
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public override void Write(ReadOnlySpan<byte> buffer)
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{
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if (Position + buffer.Length >= Length)
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throw new IOException("Attempted to write past the end of the stream.");
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BaseStream.Write(buffer);
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}
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public override void Flush() { BaseStream.Flush(); }
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public override long Seek(long offset, SeekOrigin origin)
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{
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switch (origin)
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{
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default: throw new InvalidEnumArgumentException(nameof(origin), (int)origin, typeof(SeekOrigin));
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case SeekOrigin.Begin:
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return BaseStream.Seek(BaseOffset + offset, SeekOrigin.Begin) - offset;
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case SeekOrigin.Current:
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return BaseStream.Seek(offset, SeekOrigin.Current) - offset;
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case SeekOrigin.End:
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return BaseStream.Seek(offset, SeekOrigin.End) - offset;
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}
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}
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public override void SetLength(long value) { throw new NotSupportedException(); }
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public override bool CanTimeout => BaseStream.CanTimeout;
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public override int ReadTimeout
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{
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get => BaseStream.ReadTimeout;
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set => BaseStream.ReadTimeout = value;
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}
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public override int WriteTimeout
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{
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get => BaseStream.WriteTimeout;
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set => BaseStream.WriteTimeout = value;
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}
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protected override void Dispose(bool disposing)
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{
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if (disposing)
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BaseStream.Dispose();
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base.Dispose(disposing);
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}
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static long GetOverallNestedOffset(Stream stream, out Stream overallBaseStream)
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{
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var offset = 0L;
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overallBaseStream = stream;
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if (stream is SegmentStream segmentStream)
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offset += segmentStream.BaseOffset + GetOverallNestedOffset(segmentStream.BaseStream, out overallBaseStream);
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return offset;
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}
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/// <summary>
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/// Creates a new <see cref="Stream"/> that wraps a subset of the source stream without taking ownership of it,
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/// allowing it to be reused by the caller. The <see cref="Stream"/> is independent of the source stream and
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/// won't affect its position.
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/// </summary>
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/// <param name="stream">The source stream, of which only a segment should be exposed. Ownership is retained by
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/// the caller.</param>
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/// <param name="offset">The offset at which the segment starts.</param>
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/// <param name="count">The length of the segment.</param>
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public static Stream CreateWithoutOwningStream(Stream stream, long offset, int count)
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{
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var nestedOffset = offset + GetOverallNestedOffset(stream, out var parentStream);
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// Special case FileStream - instead of creating an in-memory copy,
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// just reference the portion of the on-disk file that we need to save memory.
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// We use GetType instead of 'is' here since we can't handle any derived classes of FileStream.
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if (parentStream.GetType() == typeof(FileStream))
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{
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var path = ((FileStream)parentStream).Name;
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return new SegmentStream(File.OpenRead(path), nestedOffset, count);
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}
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// For all other streams, create a copy in memory.
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// This uses more memory but is the only way in general to ensure the returned streams won't clash.
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stream.Seek(offset, SeekOrigin.Begin);
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return new MemoryStream(stream.ReadBytes(count));
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}
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}
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}
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