191 lines
5.9 KiB
C#
191 lines
5.9 KiB
C#
#region Copyright & License Information
|
|
/*
|
|
* Copyright (c) The OpenRA Developers and Contributors
|
|
* This file is part of OpenRA, which is free software. It is made
|
|
* available to you under the terms of the GNU General Public License
|
|
* as published by the Free Software Foundation, either version 3 of
|
|
* the License, or (at your option) any later version. For more
|
|
* information, see COPYING.
|
|
*/
|
|
#endregion
|
|
|
|
using System;
|
|
using System.Collections.Generic;
|
|
using System.Linq;
|
|
using OpenRA.GameRules;
|
|
using OpenRA.Mods.Cnc.Effects;
|
|
using OpenRA.Mods.Common;
|
|
using OpenRA.Mods.Common.Activities;
|
|
using OpenRA.Mods.Common.Traits;
|
|
using OpenRA.Primitives;
|
|
using OpenRA.Traits;
|
|
|
|
namespace OpenRA.Mods.Cnc.Traits
|
|
{
|
|
public class DropPodsPowerInfo : SupportPowerInfo, IRulesetLoaded
|
|
{
|
|
[FieldLoader.Require]
|
|
[Desc("Drop pod unit")]
|
|
[ActorReference(new[] { typeof(AircraftInfo), typeof(FallsToEarthInfo) })]
|
|
public readonly string[] UnitTypes = null;
|
|
|
|
[Desc("Number of drop pods spawned.")]
|
|
public readonly int2 Drops = new(5, 8);
|
|
|
|
[Desc("Sets the approach direction.")]
|
|
public readonly WAngle PodFacing = new(128);
|
|
|
|
[Desc("Maximum offset from targetLocation")]
|
|
public readonly int PodScatter = 3;
|
|
|
|
[Desc("Effect sequence sprite image")]
|
|
public readonly string EntryEffect = "podring";
|
|
|
|
[Desc("Effect sequence to display in the air.")]
|
|
[SequenceReference(nameof(EntryEffect))]
|
|
public readonly string EntryEffectSequence = "idle";
|
|
|
|
[PaletteReference]
|
|
public readonly string EntryEffectPalette = "effect";
|
|
|
|
[ActorReference]
|
|
[Desc("Actor to spawn when the attack starts")]
|
|
public readonly string CameraActor = null;
|
|
|
|
[Desc("Number of ticks to keep the camera alive")]
|
|
public readonly int CameraRemoveDelay = 25;
|
|
|
|
[Desc("Which weapon to fire")]
|
|
[WeaponReference]
|
|
public readonly string Weapon = "Vulcan2";
|
|
|
|
public WeaponInfo WeaponInfo { get; private set; }
|
|
|
|
[Desc("Apply the weapon impact this many ticks into the effect")]
|
|
public readonly int WeaponDelay = 0;
|
|
|
|
public override object Create(ActorInitializer init) { return new DropPodsPower(init.Self, this); }
|
|
|
|
public override void RulesetLoaded(Ruleset rules, ActorInfo ai)
|
|
{
|
|
var weaponToLower = (Weapon ?? string.Empty).ToLowerInvariant();
|
|
if (!rules.Weapons.TryGetValue(weaponToLower, out var weapon))
|
|
throw new YamlException($"Weapons Ruleset does not contain an entry '{weaponToLower}'");
|
|
|
|
WeaponInfo = weapon;
|
|
|
|
base.RulesetLoaded(rules, ai);
|
|
}
|
|
}
|
|
|
|
public class DropPodsPower : SupportPower
|
|
{
|
|
readonly DropPodsPowerInfo info;
|
|
readonly string[] unitTypes;
|
|
readonly Dictionary<string, Func<CPos, WPos>> getLaunchLocation = new();
|
|
readonly Dictionary<string, HashSet<string>> landableTerrainTypes = new();
|
|
|
|
public DropPodsPower(Actor self, DropPodsPowerInfo info)
|
|
: base(self, info)
|
|
{
|
|
this.info = info;
|
|
|
|
unitTypes = info.UnitTypes.Select(unit => unit.ToLowerInvariant()).ToArray();
|
|
|
|
foreach (var unitType in unitTypes)
|
|
{
|
|
if (!self.World.Map.Rules.Actors.TryGetValue(unitType, out var actorInfo))
|
|
throw new NotImplementedException("No rules definition for unit " + unitType);
|
|
|
|
var aircraftInfo = actorInfo.TraitInfo<AircraftInfo>();
|
|
var altitude = aircraftInfo.CruiseAltitude.Length;
|
|
|
|
var delta =
|
|
new WVec(0, -altitude * aircraftInfo.Speed / actorInfo.TraitInfo<FallsToEarthInfo>().Velocity.Length, 0)
|
|
.Rotate(WRot.FromYaw(info.PodFacing));
|
|
|
|
// PERF: Cache constant values.
|
|
getLaunchLocation[unitType] = pos => self.World.Map.CenterOfCell(pos) - delta + new WVec(0, 0, altitude);
|
|
landableTerrainTypes[unitType] = aircraftInfo.LandableTerrainTypes;
|
|
}
|
|
}
|
|
|
|
public override void Activate(Actor self, Order order, SupportPowerManager manager)
|
|
{
|
|
SendDropPods(self, self.World.Map.CellContaining(order.Target.CenterPosition), () => base.Activate(self, order, manager));
|
|
}
|
|
|
|
public bool CanActivate(World world, CPos cell)
|
|
{
|
|
return world.Map.Contains(cell) && world.Map.FindTilesInCircle(cell, info.PodScatter)
|
|
.Any(c => landableTerrainTypes.Any(ltr => ltr.Value.Contains(world.Map.GetTerrainInfo(c).Type))
|
|
&& !world.ActorMap.GetActorsAt(c).Any());
|
|
}
|
|
|
|
public void SendDropPods(Actor self, CPos targetCell, Action onSuccess)
|
|
{
|
|
self.World.AddFrameEndTask(world =>
|
|
{
|
|
if (!CanActivate(self.World, targetCell))
|
|
return;
|
|
|
|
PlayLaunchSounds();
|
|
onSuccess();
|
|
|
|
if (info.CameraActor != null)
|
|
{
|
|
var camera = world.CreateActor(info.CameraActor, new TypeDictionary
|
|
{
|
|
new LocationInit(targetCell),
|
|
new OwnerInit(self.Owner),
|
|
});
|
|
|
|
camera.QueueActivity(new Wait(info.CameraRemoveDelay));
|
|
camera.QueueActivity(new RemoveSelf());
|
|
}
|
|
|
|
var dropAmount = world.SharedRandom.Next(info.Drops.X, info.Drops.Y);
|
|
var validUnitTypes = unitTypes.ToList();
|
|
for (var i = 0; i < dropAmount; i++)
|
|
{
|
|
if (validUnitTypes.Count == 0)
|
|
return;
|
|
|
|
var unitType = validUnitTypes.Random(world.SharedRandom);
|
|
var validDropLocations = world.Map.FindTilesInCircle(targetCell, info.PodScatter)
|
|
.Where(c => landableTerrainTypes[unitType].Contains(world.Map.GetTerrainInfo(c).Type)
|
|
&& !world.ActorMap.GetActorsAt(c).Any());
|
|
|
|
if (!validDropLocations.Any())
|
|
{
|
|
validUnitTypes.Remove(unitType);
|
|
i--;
|
|
continue;
|
|
}
|
|
|
|
var dropLocation = validDropLocations.Random(world.SharedRandom);
|
|
var launchLocation = getLaunchLocation[unitType](dropLocation);
|
|
|
|
var pod = world.CreateActor(false, unitType, new TypeDictionary
|
|
{
|
|
new CenterPositionInit(launchLocation),
|
|
new OwnerInit(self.Owner),
|
|
new FacingInit(info.PodFacing)
|
|
});
|
|
|
|
var aircraft = pod.Trait<Aircraft>();
|
|
if (!aircraft.CanLand(dropLocation))
|
|
pod.Dispose();
|
|
else
|
|
{
|
|
world.Add(new DropPodImpact(self.Owner, info.WeaponInfo, world, launchLocation, Target.FromCell(world, dropLocation),
|
|
info.WeaponDelay, info.EntryEffect, info.EntryEffectSequence, info.EntryEffectPalette));
|
|
|
|
world.Add(pod);
|
|
}
|
|
}
|
|
});
|
|
}
|
|
}
|
|
}
|