Files
OpenRA/OpenRA.Mods.D2k/Warheads/DamagesConcreteWarhead.cs
2023-01-11 11:58:54 +02:00

39 lines
1.1 KiB
C#

#region Copyright & License Information
/*
* Copyright (c) The OpenRA Developers and Contributors
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation, either version 3 of
* the License, or (at your option) any later version. For more
* information, see COPYING.
*/
#endregion
using OpenRA.GameRules;
using OpenRA.Mods.Common.Warheads;
using OpenRA.Mods.D2k.Traits;
using OpenRA.Traits;
namespace OpenRA.Mods.D2k.Warheads
{
[Desc("Interacts with the BuildableTerrainLayer trait.")]
public class DamagesConcreteWarhead : Warhead
{
[Desc("How much damage to deal.")]
[FieldLoader.Require]
public readonly int Damage = 0;
public override void DoImpact(in Target target, WarheadArgs args)
{
if (target.Type == TargetType.Invalid)
return;
var firedBy = args.SourceActor;
var world = firedBy.World;
var layer = world.WorldActor.Trait<BuildableTerrainLayer>();
var cell = world.Map.CellContaining(target.CenterPosition);
layer.HitTile(cell, Damage);
}
}
}