76 lines
1.9 KiB
C#
76 lines
1.9 KiB
C#
#region Copyright & License Information
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/*
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* Copyright (c) The OpenRA Developers and Contributors
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* This file is part of OpenRA, which is free software. It is made
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* available to you under the terms of the GNU General Public License
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* as published by the Free Software Foundation, either version 3 of
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* the License, or (at your option) any later version. For more
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* information, see COPYING.
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*/
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#endregion
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using System.IO;
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namespace OpenRA.Platforms.Default
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{
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sealed class DummySoundEngine : ISoundEngine
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{
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public bool Dummy => true;
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public SoundDevice[] AvailableDevices()
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{
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var defaultDevices = new[]
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{
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new SoundDevice(null, "No Sound Output"),
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};
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return defaultDevices;
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}
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public ISoundSource AddSoundSourceFromMemory(byte[] data, int channels, int sampleBits, int sampleRate)
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{
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return new NullSoundSource();
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}
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public ISound Play2D(ISoundSource soundSource, bool loop, bool relative, WPos pos, float volume, bool attenuateVolume)
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{
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return new NullSound();
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}
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public ISound Play2DStream(Stream stream, int channels, int sampleBits, int sampleRate, bool loop, bool relative, WPos pos, float volume)
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{
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return null;
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}
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public float Volume
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{
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get => 0;
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set { }
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}
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public void PauseSound(ISound sound, bool paused) { }
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public void SetAllSoundsPaused(bool paused) { }
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public void SetSoundVolume(float volume, ISound music, ISound video) { }
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public void StopSound(ISound sound) { }
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public void StopAllSounds() { }
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public void SetListenerPosition(WPos position) { }
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public void SetSoundLooping(bool looping, ISound sound) { }
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public void SetSoundPosition(ISound sound, WPos position) { }
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public void Dispose() { }
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}
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sealed class NullSoundSource : ISoundSource
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{
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public void Dispose() { }
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}
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sealed class NullSound : ISound
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{
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public float Volume { get; set; }
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public float SeekPosition => 0;
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public bool Complete => false;
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public void SetPosition(WPos position) { }
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}
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}
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