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OpenRA/packaging/windows/buildpackage.sh
2024-10-25 11:42:33 +01:00

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#!/bin/bash
# OpenRA packaging script for Windows
set -o errexit -o pipefail || exit $?
command -v curl >/dev/null 2>&1 || command -v wget > /dev/null 2>&1 || { echo >&2 "Windows packaging requires curl or wget."; exit 1; }
command -v makensis >/dev/null 2>&1 || { echo >&2 "Windows packaging requires makensis."; exit 1; }
command -v convert >/dev/null 2>&1 || { echo >&2 "Windows packaging requires ImageMagick."; exit 1; }
command -v python3 >/dev/null 2>&1 || { echo >&2 "Windows packaging requires python 3."; exit 1; }
command -v wine64 >/dev/null 2>&1 || { echo >&2 "Windows packaging requires wine64."; exit 1; }
if [ $# -ne "2" ]; then
echo "Usage: $(basename "$0") tag outputdir"
exit 1
fi
# Set the working dir to the location of this script
HERE=$(dirname "$0")
cd "${HERE}"
. ../functions.sh
TAG="$1"
OUTPUTDIR="$2"
SRCDIR="$(pwd)/../.."
BUILTDIR="$(pwd)/build"
ARTWORK_DIR="$(pwd)/../artwork/"
FAQ_URL="https://wiki.openra.net/FAQ"
SUFFIX=" (dev)"
if [[ ${TAG} == release* ]]; then
SUFFIX=""
elif [[ ${TAG} == playtest* ]]; then
SUFFIX=" (playtest)"
fi
if command -v curl >/dev/null 2>&1; then
curl -s -L -O https://github.com/electron/rcedit/releases/download/v1.1.1/rcedit-x64.exe
else
wget -cq https://github.com/electron/rcedit/releases/download/v1.1.1/rcedit-x64.exe
fi
function makelauncher()
{
LAUNCHER_NAME="${1}"
DISPLAY_NAME="${2}"
MOD_ID="${3}"
PLATFORM="${4}"
TAG_TYPE="${TAG%%-*}"
TAG_VERSION="${TAG#*-}"
BACKWARDS_TAG="${TAG_VERSION}-${TAG_TYPE}"
convert "${ARTWORK_DIR}/${MOD_ID}_16x16.png" "${ARTWORK_DIR}/${MOD_ID}_24x24.png" "${ARTWORK_DIR}/${MOD_ID}_32x32.png" "${ARTWORK_DIR}/${MOD_ID}_48x48.png" "${ARTWORK_DIR}/${MOD_ID}_256x256.png" "${BUILTDIR}/${MOD_ID}.ico"
install_windows_launcher "${SRCDIR}" "${BUILTDIR}" "win-${PLATFORM}" "${MOD_ID}" "${LAUNCHER_NAME}" "${DISPLAY_NAME}" "${FAQ_URL}" "${TAG}"
# Use rcedit to patch the generated EXE with missing assembly/PortableExecutable information because .NET 6 ignores that when building on Linux.
# Using a backwards version tag because rcedit is unable to set versions starting with a letter.
wine64 rcedit-x64.exe "${BUILTDIR}/${LAUNCHER_NAME}.exe" --set-product-version "${BACKWARDS_TAG}"
wine64 rcedit-x64.exe "${BUILTDIR}/${LAUNCHER_NAME}.exe" --set-version-string "ProductName" "OpenRA"
wine64 rcedit-x64.exe "${BUILTDIR}/${LAUNCHER_NAME}.exe" --set-version-string "CompanyName" "The OpenRA team"
wine64 rcedit-x64.exe "${BUILTDIR}/${LAUNCHER_NAME}.exe" --set-version-string "FileDescription" "${LAUNCHER_NAME} mod for OpenRA"
wine64 rcedit-x64.exe "${BUILTDIR}/${LAUNCHER_NAME}.exe" --set-version-string "LegalCopyright" "Copyright (c) The OpenRA Developers and Contributors"
wine64 rcedit-x64.exe "${BUILTDIR}/${LAUNCHER_NAME}.exe" --set-icon "${BUILTDIR}/${MOD_ID}.ico"
}
function build_platform()
{
PLATFORM="${1}"
echo "Building core files (${PLATFORM})"
if [ "${PLATFORM}" = "x86" ]; then
USE_PROGRAMFILES32="-DUSE_PROGRAMFILES32=true"
else
USE_PROGRAMFILES32=""
fi
install_assemblies "${SRCDIR}" "${BUILTDIR}" "win-${PLATFORM}" "net6" "False" "True" "True"
install_data "${SRCDIR}" "${BUILTDIR}" "cnc" "d2k" "ra"
set_engine_version "${TAG}" "${BUILTDIR}"
set_mod_version "${TAG}" "${BUILTDIR}/mods/cnc/mod.yaml" "${BUILTDIR}/mods/d2k/mod.yaml" "${BUILTDIR}/mods/ra/mod.yaml" "${BUILTDIR}/mods/cnc-content/mod.yaml" "${BUILTDIR}/mods/d2k-content/mod.yaml" "${BUILTDIR}/mods/ra-content/mod.yaml"
echo "Compiling Windows launchers (${PLATFORM})"
makelauncher "RedAlert" "Red Alert" "ra" "${PLATFORM}"
makelauncher "TiberianDawn" "Tiberian Dawn" "cnc" "${PLATFORM}"
makelauncher "Dune2000" "Dune 2000" "d2k" "${PLATFORM}"
echo "Building Windows setup.exe ($1)"
makensis -V2 -DSRCDIR="${BUILTDIR}" -DTAG="${TAG}" -DSUFFIX="${SUFFIX}" -DOUTFILE="${OUTPUTDIR}/OpenRA-${TAG}-${PLATFORM}.exe" ${USE_PROGRAMFILES32} OpenRA.nsi
echo "Packaging zip archive ($1)"
pushd "${BUILTDIR}" > /dev/null
zip "OpenRA-${TAG}-${PLATFORM}-winportable.zip" -r -9 ./* --quiet
mv "OpenRA-${TAG}-${PLATFORM}-winportable.zip" "${OUTPUTDIR}"
popd > /dev/null
rm -rf "${BUILTDIR}"
}
build_platform "x86"
build_platform "x64"
rm rcedit-x64.exe