Files
OpenRA/mods/ra/sequences/vehicles.yaml
abcdefg30 64933ed04b Fix sequence inheritance defined in yaml
Nodes need to be placed after "Inherits" nodes so that they take
precedence over the inherited nodes.
2023-03-11 20:56:32 +01:00

367 lines
4.9 KiB
YAML

mcv:
idle:
Filename: mcv.shp
Facings: 32
UseClassicFacings: True
icon:
Filename: mcvicon.shp
mcvhusk:
idle:
Filename: mcvhusk.shp
Facings: 32
UseClassicFacings: True
ZOffset: -1023
truk:
idle:
Filename: truk.shp
Facings: 32
UseClassicFacings: True
icon:
Filename: trukicon.shp
harv:
Defaults:
Filename: harv.shp
idle:
Facings: 32
UseClassicFacings: True
harvest:
Start: 32
Length: 8
Facings: 8
dock:
Filename: harv.shp
Start: 96
Length: 8
dock-loop:
Filename: harv.shp
Start: 104
Length: 7
icon:
Filename: harvicon.shp
Start: 0
harvempty:
Inherits: harv
Defaults:
Filename: harvempty.shp
harvhalf:
Inherits: harv
Defaults:
Filename: harvhalf.shp
hhusk:
idle:
Filename: hhusk.shp
Facings: 32
UseClassicFacings: True
ZOffset: -1023
hhusk2:
idle:
Filename: hhusk2.shp
Facings: 32
UseClassicFacings: True
ZOffset: -1023
1tnk:
Defaults:
Filename: 1tnk.shp
idle:
Facings: 32
UseClassicFacings: True
turret:
Start: 32
Facings: 32
UseClassicFacings: True
muzzle:
Filename: gunfire2.shp
Length: 2
icon:
Filename: 1tnkicon.shp
1tnk.destroyed:
idle:
Filename: 1tnk.shp
Facings: 32
UseClassicFacings: True
ZOffset: -512
turret:
Filename: 1tnk.shp
Start: 32
Facings: 32
UseClassicFacings: True
ZOffset: -512
2tnk:
Defaults:
Filename: 2tnk.shp
idle:
Facings: 32
UseClassicFacings: True
turret:
Start: 32
Facings: 32
UseClassicFacings: True
muzzle:
Filename: gunfire2.shp
Length: 5
icon:
Filename: 2tnkicon.shp
2tnk.destroyed:
idle:
Filename: 2tnk.shp
Facings: 32
UseClassicFacings: True
ZOffset: -512
turret:
Filename: 2tnk.shp
Start: 32
Facings: 32
UseClassicFacings: True
ZOffset: -512
3tnk:
Defaults:
Filename: 3tnk.shp
idle:
Facings: 32
UseClassicFacings: True
turret:
Start: 32
Facings: 32
UseClassicFacings: True
muzzle:
Filename: gunfire2.shp
Length: 5
icon:
Filename: 3tnkicon.shp
3tnk.destroyed:
idle:
Filename: 3tnk.shp
Facings: 32
UseClassicFacings: True
ZOffset: -512
turret:
Filename: 3tnk.shp
Start: 32
Facings: 32
UseClassicFacings: True
ZOffset: -512
4tnk:
Defaults:
Filename: 4tnk.shp
idle:
Facings: 32
UseClassicFacings: True
turret:
Start: 32
Facings: 32
UseClassicFacings: True
muzzle:
Filename: gunfire2.shp
Length: 5
icon:
Filename: 4tnkicon.shp
4tnk.destroyed:
idle:
Filename: 4tnk.shp
Facings: 32
UseClassicFacings: True
ZOffset: -512
turret:
Filename: 4tnk.shp
Start: 32
Facings: 32
UseClassicFacings: True
ZOffset: -512
v2rl:
Defaults:
Filename: v2rl.shp
idle:
Facings: 32
UseClassicFacings: True
empty-idle:
Start: 32
Facings: 32
UseClassicFacings: True
icon:
Filename: v2rlicon.shp
arty:
idle:
Filename: arty.shp
Facings: 32
UseClassicFacings: True
muzzle:
Filename: gunfire2.shp
Length: 5
icon:
Filename: artyicon.shp
jeep:
Defaults:
Filename: jeep.shp
idle:
Facings: 32
UseClassicFacings: True
turret:
Start: 32
Facings: 32
UseClassicFacings: True
muzzle:
Filename: minigun.shp
Length: 6
Facings: 8
icon:
Filename: jeepicon.shp
apc:
Defaults:
Filename: apc.shp
idle:
Facings: 32
UseClassicFacings: True
muzzle:
Filename: minigun.shp
Length: 6
Facings: 8
open:
Start: 32
Length: 3
unload:
Start: 32
icon:
Filename: apcicon.shp
mnly:
idle:
Filename: mnly.shp
Facings: 32
UseClassicFacings: True
icon:
Filename: mnlyicon.shp
mrj:
Defaults:
Filename: mrj.shp
idle:
Facings: 32
UseClassicFacings: True
spinner:
Start: 32
Length: 32
icon:
Filename: mrjicon.shp
mgg:
Defaults:
Filename: mgg.shp
idle:
Facings: 32
UseClassicFacings: True
spinner:
Start: 32
Length: 8
spinner-idle:
Start: 32
Length: 1
icon:
Filename: mggicon.shp
mgg.destroyed:
idle:
Filename: mgg.shp
Facings: 32
UseClassicFacings: True
ZOffset: -512
spinner:
Filename: mgg.shp
Start: 32
Length: 8
ZOffset: -512
spinner-idle:
Filename: mgg.shp
Start: 32
ttnk:
Defaults:
Filename: ttnk.shp
idle:
Facings: 32
UseClassicFacings: True
spinner:
Start: 32
Length: 32
icon:
Filename: ttnkicon.shp
ftrk:
Defaults:
Filename: ftrk.shp
idle:
Facings: 32
UseClassicFacings: True
turret:
Start: 32
Facings: 32
UseClassicFacings: True
muzzle:
Filename: gunfire2.shp
Length: 2
icon:
Filename: ftrkicon.shp
dtrk:
idle:
Filename: dtrk.shp
Facings: 32
UseClassicFacings: True
icon:
Filename: dtrkicon.shp
ctnk:
idle:
Filename: ctnk.shp
Facings: 32
UseClassicFacings: True
muzzle:
Filename: gunfire2.shp
Length: 5
icon:
Filename: ctnkicon.shp
qtnk:
Defaults:
Filename: qtnk.shp
idle:
Facings: 32
UseClassicFacings: True
piston:
Start: 32
Facings: 8
Length: 8
icon:
Filename: qtnkicon.shp
stnk:
Defaults:
Filename: stnk.shp
idle:
Facings: 32
UseClassicFacings: True
turret:
Start: 38
Facings: 32
UseClassicFacings: True
icon:
Filename: stnkicon.shp