Nodes need to be placed after "Inherits" nodes so that they take precedence over the inherited nodes.
367 lines
4.9 KiB
YAML
367 lines
4.9 KiB
YAML
mcv:
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idle:
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Filename: mcv.shp
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Facings: 32
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UseClassicFacings: True
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icon:
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Filename: mcvicon.shp
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mcvhusk:
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idle:
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Filename: mcvhusk.shp
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Facings: 32
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UseClassicFacings: True
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ZOffset: -1023
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truk:
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idle:
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Filename: truk.shp
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Facings: 32
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UseClassicFacings: True
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icon:
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Filename: trukicon.shp
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harv:
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Defaults:
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Filename: harv.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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harvest:
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Start: 32
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Length: 8
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Facings: 8
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dock:
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Filename: harv.shp
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Start: 96
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Length: 8
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dock-loop:
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Filename: harv.shp
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Start: 104
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Length: 7
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icon:
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Filename: harvicon.shp
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Start: 0
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harvempty:
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Inherits: harv
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Defaults:
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Filename: harvempty.shp
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harvhalf:
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Inherits: harv
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Defaults:
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Filename: harvhalf.shp
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hhusk:
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idle:
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Filename: hhusk.shp
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Facings: 32
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UseClassicFacings: True
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ZOffset: -1023
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hhusk2:
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idle:
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Filename: hhusk2.shp
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Facings: 32
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UseClassicFacings: True
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ZOffset: -1023
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1tnk:
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Defaults:
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Filename: 1tnk.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacings: True
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muzzle:
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Filename: gunfire2.shp
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Length: 2
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icon:
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Filename: 1tnkicon.shp
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1tnk.destroyed:
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idle:
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Filename: 1tnk.shp
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Facings: 32
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UseClassicFacings: True
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ZOffset: -512
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turret:
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Filename: 1tnk.shp
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Start: 32
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Facings: 32
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UseClassicFacings: True
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ZOffset: -512
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2tnk:
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Defaults:
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Filename: 2tnk.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacings: True
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muzzle:
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Filename: gunfire2.shp
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Length: 5
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icon:
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Filename: 2tnkicon.shp
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2tnk.destroyed:
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idle:
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Filename: 2tnk.shp
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Facings: 32
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UseClassicFacings: True
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ZOffset: -512
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turret:
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Filename: 2tnk.shp
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Start: 32
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Facings: 32
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UseClassicFacings: True
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ZOffset: -512
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3tnk:
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Defaults:
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Filename: 3tnk.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacings: True
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muzzle:
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Filename: gunfire2.shp
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Length: 5
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icon:
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Filename: 3tnkicon.shp
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3tnk.destroyed:
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idle:
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Filename: 3tnk.shp
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Facings: 32
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UseClassicFacings: True
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ZOffset: -512
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turret:
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Filename: 3tnk.shp
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Start: 32
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Facings: 32
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UseClassicFacings: True
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ZOffset: -512
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4tnk:
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Defaults:
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Filename: 4tnk.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacings: True
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muzzle:
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Filename: gunfire2.shp
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Length: 5
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icon:
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Filename: 4tnkicon.shp
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4tnk.destroyed:
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idle:
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Filename: 4tnk.shp
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Facings: 32
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UseClassicFacings: True
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ZOffset: -512
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turret:
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Filename: 4tnk.shp
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Start: 32
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Facings: 32
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UseClassicFacings: True
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ZOffset: -512
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v2rl:
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Defaults:
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Filename: v2rl.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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empty-idle:
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Start: 32
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Facings: 32
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UseClassicFacings: True
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icon:
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Filename: v2rlicon.shp
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arty:
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idle:
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Filename: arty.shp
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Facings: 32
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UseClassicFacings: True
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muzzle:
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Filename: gunfire2.shp
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Length: 5
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icon:
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Filename: artyicon.shp
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jeep:
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Defaults:
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Filename: jeep.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacings: True
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muzzle:
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Filename: minigun.shp
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Length: 6
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Facings: 8
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icon:
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Filename: jeepicon.shp
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apc:
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Defaults:
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Filename: apc.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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muzzle:
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Filename: minigun.shp
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Length: 6
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Facings: 8
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open:
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Start: 32
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Length: 3
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unload:
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Start: 32
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icon:
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Filename: apcicon.shp
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mnly:
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idle:
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Filename: mnly.shp
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Facings: 32
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UseClassicFacings: True
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icon:
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Filename: mnlyicon.shp
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mrj:
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Defaults:
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Filename: mrj.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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spinner:
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Start: 32
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Length: 32
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icon:
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Filename: mrjicon.shp
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mgg:
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Defaults:
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Filename: mgg.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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spinner:
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Start: 32
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Length: 8
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spinner-idle:
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Start: 32
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Length: 1
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icon:
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Filename: mggicon.shp
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mgg.destroyed:
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idle:
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Filename: mgg.shp
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Facings: 32
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UseClassicFacings: True
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ZOffset: -512
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spinner:
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Filename: mgg.shp
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Start: 32
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Length: 8
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ZOffset: -512
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spinner-idle:
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Filename: mgg.shp
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Start: 32
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ttnk:
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Defaults:
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Filename: ttnk.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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spinner:
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Start: 32
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Length: 32
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icon:
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Filename: ttnkicon.shp
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ftrk:
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Defaults:
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Filename: ftrk.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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turret:
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Start: 32
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Facings: 32
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UseClassicFacings: True
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muzzle:
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Filename: gunfire2.shp
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Length: 2
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icon:
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Filename: ftrkicon.shp
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dtrk:
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idle:
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Filename: dtrk.shp
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Facings: 32
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UseClassicFacings: True
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icon:
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Filename: dtrkicon.shp
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ctnk:
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idle:
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Filename: ctnk.shp
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Facings: 32
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UseClassicFacings: True
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muzzle:
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Filename: gunfire2.shp
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Length: 5
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icon:
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Filename: ctnkicon.shp
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qtnk:
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Defaults:
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Filename: qtnk.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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piston:
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Start: 32
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Facings: 8
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Length: 8
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icon:
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Filename: qtnkicon.shp
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stnk:
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Defaults:
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Filename: stnk.shp
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idle:
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Facings: 32
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UseClassicFacings: True
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turret:
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Start: 38
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Facings: 32
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UseClassicFacings: True
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icon:
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Filename: stnkicon.shp
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