Files
OpenRA/mods/cnc/sequences-infantry.xml
Chris Forbes 250924fd9e added RMBO
2010-04-17 18:59:14 +12:00

198 lines
9.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<sequences>
<!-- Visceroid -->
<unit name="vice">
<sequence name="idle" start="0" length="20" />
</unit>
<unit name="e1">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="stand2" start="8" length="1" facings="8" />
<sequence name="run" start="16" length="6" facings="8" />
<sequence name="shoot" start="64" length="8" facings="8" />
<sequence name="crawl" start="144" length="4" facings="8" />
<sequence name="standup" start="176" length="2" facings="8" />
<sequence name="prone-shoot" start="192" length="8" facings="8" />
<sequence name="die1" start="311" length="8" />
<sequence name="die5" start="418" length="18" />
<sequence name="die4" start="406" length="12" />
<sequence name="die3" start="398" length="8" />
<sequence name="die2" start="390" length="8" />
</unit>
<unit name="e2">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="stand2" start="8" length="1" facings="8" />
<sequence name="run" start="16" length="6" facings="8" />
<sequence name="shoot" start="64" length="20" facings="8" />
<sequence name="crawl" start="240" length="4" facings="8" />
<sequence name="prone-shoot" start="288" length="12" facings="8" />
<sequence name="die5" start="546" length="18" />
<sequence name="die4" start="534" length="12" />
<sequence name="die3" start="526" length="8" />
<sequence name="die2" start="518" length="8" />
<sequence name="die1" start="509" length="9" />
</unit>
<unit name="e3">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="stand2" start="8" length="1" facings="8" />
<sequence name="run" start="16" length="6" facings="8" />
<sequence name="shoot" start="64" length="8" facings="8" />
<sequence name="crawl" start="144" length="4" facings="8" />
<sequence name="prone-shoot" start="192" length="10" facings="8" />
<sequence name="die1" start="397" length="9" />
<sequence name="die2" start="406" length="8" />
<sequence name="die3" start="414" length="8" />
<sequence name="die4" start="422" length="12" />
<sequence name="die5" start="434" length="18" />
</unit>
<unit name="e4">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="stand2" start="8" length="1" facings="8" />
<sequence name="run" start="16" length="6" facings="8" />
<sequence name="shoot" start="64" length="16" facings="8" />
<sequence name="crawl" start="208" length="4" facings="8" />
<sequence name="prone-shoot" start="256" length="16" facings="8" />
<sequence name="die5" start="546" length="18" />
<sequence name="die4" start="534" length="12" />
<sequence name="die3" start="526" length="8" />
<sequence name="die2" start="518" length="8" />
<sequence name="die1" start="509" length="9" />
<sequence name="muzzle" start="0" length="13" src="flame" facings="8" />
</unit>
<unit name="e5">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="stand2" start="8" length="1" facings="8" />
<sequence name="run" start="16" length="6" facings="8" />
<sequence name="shoot" start="64" length="16" facings="8" />
<sequence name="crawl" start="208" length="4" facings="8" />
<sequence name="prone-shoot" start="256" length="16" facings="8" />
<sequence name="die5" start="546" length="18" />
<sequence name="die4" start="534" length="12" />
<sequence name="die3" start="526" length="8" />
<sequence name="die2" start="518" length="8" />
<sequence name="die1" start="509" length="9" />
<sequence name="muzzle" start="0" length="13" src="chem" facings="8" />
</unit>
<unit name="e6">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="stand2" start="8" length="1" facings="8" />
<sequence name="run" start="16" length="6" facings="8" />
<sequence name="crawl" start="82" length="4" facings="8" />
<sequence name="die5" start="182" length="18" />
<sequence name="die4" start="170" length="12" />
<sequence name="die3" start="162" length="8" />
<sequence name="die2" start="154" length="8" />
<sequence name="die1" start="145" length="9" />
</unit>
<unit name="c1">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="crawl" start="8" length="6" facings="8" />
<sequence name="run" start="56" length="6" facings="8" />
<sequence name="shoot" start="205" length="4" facings="8" />
<sequence name="die1" start="329" length="8" />
<sequence name="die4" start="357" length="18" />
<sequence name="die2" start="337" length="8" />
<sequence name="die3" start="345" length="12" />
</unit>
<unit name="c2">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="crawl" start="8" length="6" facings="8" />
<sequence name="run" start="56" length="6" facings="8" />
<sequence name="shoot" start="205" length="4" facings="8" />
<sequence name="die1" start="329" length="8" />
<sequence name="die4" start="357" length="18" />
<sequence name="die2" start="337" length="8" />
<sequence name="die3" start="345" length="12" />
</unit>
<unit name="c3">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="crawl" start="8" length="6" facings="8" />
<sequence name="run" start="56" length="6" facings="8" />
<sequence name="shoot" start="205" length="4" facings="8" />
<sequence name="die1" start="329" length="8" />
<sequence name="die4" start="357" length="18" />
<sequence name="die2" start="337" length="8" />
<sequence name="die3" start="345" length="12" />
</unit>
<unit name="c4">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="crawl" start="8" length="6" facings="8" />
<sequence name="run" start="56" length="6" facings="8" />
<sequence name="shoot" start="205" length="4" facings="8" />
<sequence name="die1" start="329" length="8" />
<sequence name="die4" start="357" length="18" />
<sequence name="die2" start="337" length="8" />
<sequence name="die3" start="345" length="12" />
</unit>
<unit name="c5">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="crawl" start="8" length="6" facings="8" />
<sequence name="run" start="56" length="6" facings="8" />
<sequence name="shoot" start="205" length="4" facings="8" />
<sequence name="die1" start="329" length="8" />
<sequence name="die4" start="357" length="18" />
<sequence name="die2" start="337" length="8" />
<sequence name="die3" start="345" length="12" />
</unit>
<unit name="c6">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="crawl" start="8" length="6" facings="8" />
<sequence name="run" start="56" length="6" facings="8" />
<sequence name="shoot" start="205" length="4" facings="8" />
<sequence name="die1" start="329" length="8" />
<sequence name="die4" start="357" length="18" />
<sequence name="die2" start="337" length="8" />
<sequence name="die3" start="345" length="12" />
</unit>
<unit name="c7">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="crawl" start="8" length="6" facings="8" />
<sequence name="run" start="56" length="6" facings="8" />
<sequence name="shoot" start="205" length="4" facings="8" />
<sequence name="die1" start="329" length="8" />
<sequence name="die4" start="357" length="18" />
<sequence name="die2" start="337" length="8" />
<sequence name="die3" start="345" length="12" />
</unit>
<unit name="c8">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="crawl" start="8" length="6" facings="8" />
<sequence name="run" start="56" length="6" facings="8" />
<sequence name="shoot" start="205" length="4" facings="8" />
<sequence name="die1" start="329" length="8" />
<sequence name="die4" start="357" length="18" />
<sequence name="die2" start="337" length="8" />
<sequence name="die3" start="345" length="12" />
</unit>
<unit name="c9">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="crawl" start="8" length="6" facings="8" />
<sequence name="run" start="56" length="6" facings="8" />
<sequence name="shoot" start="205" length="4" facings="8" />
<sequence name="die1" start="329" length="8" />
<sequence name="die4" start="357" length="18" />
<sequence name="die2" start="337" length="8" />
<sequence name="die3" start="345" length="12" />
</unit>
<unit name="c10">
<sequence name="stand" start="0" length="1" facings="8" />
<sequence name="crawl" start="8" length="6" facings="8" />
<sequence name="run" start="56" length="6" facings="8" />
<sequence name="shoot" start="205" length="4" facings="8" />
<sequence name="die1" start="329" length="8" />
<sequence name="die4" start="357" length="18" />
<sequence name="die2" start="337" length="8" />
<sequence name="die3" start="345" length="12" />
</unit>
<unit name="rmbo">
<sequence name="stand" start="0" length="1" facings="8"/>
<sequence name="stand2" start="8" length="1" facings="8"/>
<sequence name="run" start="16" length="6" facings="8"/>
<sequence name="shoot" start="64" length="4" facings="8"/>
<sequence name="crawl" start="112" length="4" facings="8"/>
<sequence name="prone-shoot" start="160" length="4" facings="8"/>
<sequence name="die4" start="354" length="18" />
<sequence name="die3" start="342" length="12" />
<sequence name="die2" start="334" length="8" />
<sequence name="die1" start="326" length="8" />
</unit>
</sequences>