Files
OpenRA/OpenRA.Mods.RA/Helicopter.cs
2010-10-12 07:59:40 +13:00

170 lines
5.1 KiB
C#

#region Copyright & License Information
/*
* Copyright 2007-2010 The OpenRA Developers (see AUTHORS)
* This file is part of OpenRA, which is free software. It is made
* available to you under the terms of the GNU General Public License
* as published by the Free Software Foundation. For more information,
* see LICENSE.
*/
#endregion
using System;
using System.Collections.Generic;
using System.Linq;
using OpenRA.Effects;
using OpenRA.Mods.RA.Activities;
using OpenRA.Traits;
using OpenRA.Traits.Activities;
using System.Drawing;
using OpenRA.Mods.RA.Orders;
namespace OpenRA.Mods.RA
{
class HelicopterInfo : AircraftInfo
{
public readonly float InstabilityMagnitude = 2.0f;
public readonly int InstabilityTicks = 5;
public readonly int IdealSeparation = 40;
public readonly bool LandWhenIdle = true;
public override object Create( ActorInitializer init ) { return new Helicopter( init, this); }
}
class Helicopter : Aircraft, ITick, IIssueOrder, IResolveOrder, IOrderVoice
{
public IDisposable reservation;
HelicopterInfo Info;
public Helicopter( ActorInitializer init, HelicopterInfo info) : base( init, info )
{
Info = info;
}
public IEnumerable<IOrderTargeter> Orders
{
get
{
yield return new EnterOrderTargeter<Building>( "Enter", 5, false, true,
target => AircraftCanEnter( target ), target => !Reservable.IsReserved( target ) );
yield return new AircraftMoveOrderTargeter();
}
}
public Order IssueOrder( Actor self, IOrderTargeter order, Target target )
{
if( order.OrderID == "Enter" )
return new Order( order.OrderID, self, target.Actor );
if( order.OrderID == "Move" )
return new Order( order.OrderID, self, Util.CellContaining( target.CenterLocation ) );
return null;
}
public string VoicePhraseForOrder(Actor self, Order order)
{
return (order.OrderString == "Move" || order.OrderString == "Enter") ? "Move" : null;
}
public void ResolveOrder(Actor self, Order order)
{
if (reservation != null)
{
reservation.Dispose();
reservation = null;
}
if (order.OrderString == "Move")
{
if (self.Owner == self.World.LocalPlayer)
self.World.AddFrameEndTask(w =>
{
w.Add(new MoveFlash(self.World, order.TargetLocation));
var line = self.TraitOrDefault<DrawLineToTarget>();
if (line != null)
line.SetTarget(self, Target.FromOrder(order), Color.Green);
});
self.CancelActivity();
self.QueueActivity(new HeliFly(Util.CenterOfCell(order.TargetLocation)));
if (Info.LandWhenIdle)
{
self.QueueActivity(new Turn(Info.InitialFacing));
self.QueueActivity(new HeliLand(true));
}
}
if (order.OrderString == "Enter")
{
if (Reservable.IsReserved(order.TargetActor)) return;
var res = order.TargetActor.TraitOrDefault<Reservable>();
if (res != null)
reservation = res.Reserve(self);
var exit = order.TargetActor.Info.Traits.WithInterface<ExitInfo>().FirstOrDefault();
var offset = exit != null ? exit.SpawnOffset : float2.Zero;
if (self.Owner == self.World.LocalPlayer)
self.World.AddFrameEndTask(w =>
{
w.Add(new FlashTarget(order.TargetActor));
var line = self.TraitOrDefault<DrawLineToTarget>();
if (line != null)
line.SetTarget(self, Target.FromOrder(order), Color.Green);
});
self.CancelActivity();
self.QueueActivity(new HeliFly(order.TargetActor.CenterLocation + offset));
self.QueueActivity(new Turn(Info.InitialFacing));
self.QueueActivity(new HeliLand(false));
self.QueueActivity(Info.RearmBuildings.Contains(order.TargetActor.Info.Name)
? (IActivity)new Rearm() : new Repair(order.TargetActor));
}
}
int offsetTicks = 0;
public void Tick(Actor self)
{
var aircraft = self.Trait<Aircraft>();
if (aircraft.Altitude <= 0)
return;
var rawSpeed = .2f * aircraft.MovementSpeedForCell(self, self.Location);
var otherHelis = self.World.FindUnitsInCircle(self.CenterLocation, Info.IdealSeparation)
.Where(a => a.HasTrait<Helicopter>());
var f = otherHelis
.Select(h => self.Trait<Helicopter>().GetRepulseForce(self, h))
.Aggregate(float2.Zero, (a, b) => a + b);
aircraft.center += rawSpeed * f;
if (--offsetTicks <= 0)
{
aircraft.center += Info.InstabilityMagnitude * self.World.SharedRandom.Gauss2D(5);
aircraft.Altitude += (int)(Info.InstabilityMagnitude * self.World.SharedRandom.Gauss1D(5));
offsetTicks = Info.InstabilityTicks;
}
Location = Util.CellContaining(self.CenterLocation);
}
const float Epsilon = .5f;
public float2 GetRepulseForce(Actor self, Actor h)
{
if (self == h)
return float2.Zero;
var d = self.CenterLocation - h.CenterLocation;
if (d.Length > Info.IdealSeparation)
return float2.Zero;
if (d.LengthSquared < Epsilon)
return float2.FromAngle((float)self.World.SharedRandom.NextDouble() * 3.14f);
return (5 / d.LengthSquared) * d;
}
}
}