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01e95b67d61f9d5c8ce3591e25f83e4bc433a843
OpenRA/OpenRA.Mods.Cnc
History
Paul Chote 5ed8113d8e Steal docked harv on proc capture (needs multiplayer testing); framework for canceling dock on proc death/sell (needs further activity changes)
2010-06-16 19:47:15 +12:00
..
Effects
Scriptable chronosphere + desaturate effect
2010-05-26 21:07:13 +12:00
Properties
Everything is now OpenRA, not OpenRa
2010-02-27 21:10:22 +13:00
CriticalBuildingState.cs
#87 CNC buildings should show Critical anim while dying
2010-04-05 12:41:16 +12:00
IonCannonPower.cs
positional sound!
2010-05-13 08:44:46 +12:00
OpenRA.Mods.Cnc.csproj
Implement cnc harv/proc dock sequence and kill unnecessary duplication. Bad things happen if sequence is interrupted by another order (eg invisible harv).
2010-06-16 00:33:09 +12:00
PoisonedByTiberium.cs
remove VisualDest crap from bullets & combat code
2010-04-30 12:20:22 +12:00
ProductionAirdrop.cs
blah
2010-05-20 19:35:50 +12:00
TiberiumRefineryDockAction.cs
Steal docked harv on proc capture (needs multiplayer testing); framework for canceling dock on proc death/sell (needs further activity changes)
2010-06-16 19:47:15 +12:00
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