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OpenRA/OpenRA.Mods.RA/Effects
History
Chris Forbes e3d71acb05 fix crash in CrateEffect
2010-10-09 13:40:57 +13:00
..
Bullet.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
Corpse.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
CrateEffect.cs
fix crash in CrateEffect
2010-10-09 13:40:57 +13:00
Explosion.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
GpsSatellite.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
GravityBomb.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
InvulnEffect.cs
Actor.traits is implementation detail
2010-08-14 17:39:49 +12:00
LaserZap.cs
#215 obli misses moving units fixed
2010-10-06 17:22:11 +13:00
Missile.cs
homing torps, bubble trail
2010-09-23 22:09:56 +12:00
NukeLaunch.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
Parachute.cs
Revert "add IHasLocation"
2010-09-28 07:43:49 +13:00
RepairIndicator.cs
fix a crash in RepairIndicator with a dead building
2010-09-22 20:48:45 +12:00
SatelliteLaunch.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
Smoke.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
TeslaZap.cs
add explicit Z to Renderable. eating my hat, etc.
2010-09-17 20:21:21 +12:00
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