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02be188d14d409daf2fc9956fe452599e17daaf6
OpenRA/OpenRA.Game/Network
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Paul Chote 301b698c81 Add game speed dropdown to the lobby.
2015-09-06 17:48:41 +01:00
..
Connection.cs
remove executable bits from source code
2015-08-06 18:05:50 +02:00
FrameData.cs
When dumping the sync report, log all the orders issued in the frame that desynced.
2015-08-09 20:59:59 +01:00
GameServer.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
GeoIP.cs
move GeoIP functions into it's own class
2015-05-23 16:00:46 +02:00
Handshake.cs
Updated all year numbers
2015-01-09 21:18:05 +01:00
Order.cs
Add a method to look up actors by ID.
2015-08-09 20:25:34 +01:00
OrderIO.cs
Sync only once per tick, rather than once per tick and once per order.
2015-08-09 20:58:20 +01:00
OrderManager.cs
When dumping the sync report, log all the orders issued in the frame that desynced.
2015-08-09 20:59:59 +01:00
ReplayConnection.cs
remove executable bits from source code
2015-08-06 18:05:50 +02:00
ReplayRecorderConnection.cs
save replays in a less generic file extension
2015-01-18 13:17:11 +01:00
Session.cs
Add game speed dropdown to the lobby.
2015-09-06 17:48:41 +01:00
SyncReport.cs
When dumping the sync report, log all the orders issued in the frame that desynced.
2015-08-09 20:59:59 +01:00
UnitOrders.cs
Rename Session.Client.Race
2015-08-05 17:45:56 +03:00
UPnP.cs
Enforce a line length limit.
2015-03-19 17:20:34 +00:00
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