Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
030c942f732b674342d8c2d70beb5bff4287263d
OpenRA/OpenRA.Game/Map
History
Matthias Mailänder 3af0b1a7a0 Remove PlayerPaletteFromCurrentTileset.
2017-09-17 16:20:38 +02:00
..
ActorInitializer.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
ActorReference.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
CellLayer.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
CellRegion.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
Map.cs
Fix height calculations in custom terrain layers.
2017-09-17 15:35:40 +02:00
MapCache.cs
Create user map directory if it doesn't exist.
2017-07-21 00:10:48 +02:00
MapCoordsRegion.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
MapGrid.cs
Define RectangularIsometric world coordinate scale along the cell axis.
2017-05-07 13:45:30 +01:00
MapPlayers.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
MapPreview.cs
Rename VoxelSequences to ModelSequences.
2017-06-14 18:56:06 +02:00
PlayerReference.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
ProjectedCellRegion.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
TileReference.cs
Update copyright notice year to 2017
2016-12-31 23:46:13 -06:00
TileSet.cs
Remove PlayerPaletteFromCurrentTileset.
2017-09-17 16:20:38 +02:00
Powered by Gitea Version: 1.25.1 Page: 260ms Template: 5ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API