Logo
Explore Help
Register Sign In
epic/OpenRA
1
0
Fork 0
You've already forked OpenRA
Code Issues Pull Requests Actions Packages Projects Releases Wiki Activity
Files
031c17ab9c600d6ee1c5bd4a30b65c82ed5a4fd4
OpenRA/OpenRA.Game/Traits/World
History
Paul Chote ddd1314613 Convert ScreenShaker to world coords.
2013-07-20 15:34:28 +12:00
..
Country.cs
add CountryInfo.Selectable
2011-10-15 13:00:19 +13:00
PlayerColorPalette.cs
Replace ColorRamp with HSLColor everywhere.
2013-05-10 19:23:30 +12:00
ResourceLayer.cs
Use PaletteReferences everywhere.
2013-06-15 19:16:08 +12:00
ResourceType.cs
Remove WorldRenderer.GetPaletteIndex.
2013-02-26 09:35:41 +13:00
ScreenShaker.cs
Convert ScreenShaker to world coords.
2013-07-20 15:34:28 +12:00
Shroud.cs
CenterLocation.ToCPos() -> CenterPosition.ToCPos().
2013-07-08 21:52:26 +12:00
SpatialBins.cs
New types for cell and pixel coordinate position/vectors.
2012-06-21 15:36:59 -05:00
Powered by Gitea Version: 1.25.1 Page: 343ms Template: 10ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API